forked from 1b-agent/opencadstudio-upstream
perf(scene): make geometry edits incremental
Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
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73b8dbe9d4
commit
05b044f367
32 files changed
+1936
-516
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+24
-14
@@ -199,7 +199,10 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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self.tabs[i]
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.scene
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.invalidate_dim_block_recorded(pending.handle);
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self.tabs[i].scene.bump_geometry();
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self.tabs[i].scene.bump_entities(&[(
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pending.handle,
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crate::scene::ChangeKind::Modified,
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)]);
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self.tabs[i].dirty = true;
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self.refresh_selected_grips();
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self.refresh_properties();
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@@ -534,7 +537,9 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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crate::scene::model::object::GripMenuAction::RemoveLeader,
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);
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}
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self.tabs[i].scene.bump_geometry();
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self.tabs[i]
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.scene
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.bump_entities(&[(h, crate::scene::ChangeKind::Modified)]);
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self.refresh_selected_grips();
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}
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// Cancel an in-progress grip drag: restore the edited
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@@ -649,7 +654,9 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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self.tabs[i]
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.layers
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.sync_with_viewports(&doc_layers, vp_info);
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self.tabs[i].scene.bump_geometry();
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// Per-viewport layer visibility changes the resident
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// assembly, not any entity's tessellated geometry.
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self.tabs[i].scene.bump_geometry_no_blocks();
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self.tabs[i].dirty = true;
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}
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}
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@@ -1022,7 +1029,9 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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self.tabs[i]
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.scene
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.invalidate_dim_block_recorded(popup.handle);
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self.tabs[i].scene.bump_geometry();
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self.tabs[i]
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.scene
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.bump_entities(&[(popup.handle, crate::scene::ChangeKind::Modified)]);
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self.tabs[i].dirty = true;
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self.refresh_selected_grips();
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self.refresh_properties();
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@@ -1534,7 +1543,7 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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.get(&value)
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.map(|br| br.name.clone());
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if let Some(canon) = canon {
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let mut changed = false;
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let mut changes = Vec::new();
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for &handle in &handles {
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if self.tabs[i].scene.is_layer_locked(handle) {
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continue;
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@@ -1544,14 +1553,15 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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{
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if ins.block_name != canon {
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ins.block_name = canon.clone();
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changed = true;
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changes.push((
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handle,
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crate::scene::ChangeKind::Modified,
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));
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}
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}
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}
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if changed {
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// The picked block may not be in the defn cache
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// yet — rebuild block definitions too.
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self.tabs[i].scene.bump_geometry();
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if !changes.is_empty() {
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self.tabs[i].scene.bump_entities(&changes);
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}
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}
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} else if field == "plot_style" {
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@@ -1804,7 +1814,7 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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if protected {
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return;
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}
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let mut changed = false;
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let mut changes = Vec::new();
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for &handle in handles {
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if self.tabs[i].scene.is_layer_locked(handle) {
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continue;
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@@ -1814,12 +1824,12 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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{
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if ins.block_name != canon {
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ins.block_name = canon.clone();
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changed = true;
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changes.push((handle, crate::scene::ChangeKind::Modified));
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}
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}
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}
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if changed {
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self.tabs[i].scene.bump_geometry();
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if !changes.is_empty() {
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self.tabs[i].scene.bump_entities(&changes);
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}
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return;
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}
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