perf(scene): make geometry edits incremental

Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
This commit is contained in:
Hakan Seven committed 2026-07-28 17:16:27 +03:00
1 parent 73b8dbe9d4
commit 05b044f367
32 files changed
+1936 -516

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@@ -95,7 +95,7 @@ impl OpenCADStudio {
let next = if self.point_size_relative { -mag } else { mag };
self.push_undo_snapshot(i, "PDSIZE");
self.tabs[i].scene.document.header.point_display_size = next;
self.tabs[i].scene.bump_geometry();
self.tabs[i].scene.invalidate_point_dependencies();
self.tabs[i].dirty = true;
}
@@ -110,7 +110,7 @@ impl OpenCADStudio {
}
self.push_undo_snapshot(i, "PDMODE");
self.tabs[i].scene.document.header.point_display_mode = next;
self.tabs[i].scene.bump_geometry();
self.tabs[i].scene.invalidate_point_dependencies();
self.tabs[i].dirty = true;
}
@@ -161,7 +161,7 @@ impl OpenCADStudio {
self.tabs[i].wireframe = wf;
self.ribbon.set_wireframe(wf);
self.tabs[i].visual_style = label.into();
self.tabs[i].scene.bump_geometry();
self.tabs[i].scene.bump_geometry_no_blocks();
}
/// Project a pane-local cursor onto the active drawing plane and return a
@@ -405,7 +405,7 @@ impl OpenCADStudio {
// viewport, the picker drives that viewport entity's own
// render mode; the model-layout tab style is untouched.
if self.tabs[i].scene.set_active_viewport_render_mode(mode) {
self.tabs[i].scene.bump_geometry();
self.tabs[i].scene.bump_geometry_no_blocks();
self.command_line
.push_output(&format!("Viewport visual style: {label}"));
return Task::none();
@@ -423,7 +423,7 @@ impl OpenCADStudio {
self.tabs[i].visual_style = label.into();
// Re-upload face3d fills on the next frame — the render
// pipeline keys its upload cache off `geometry_epoch`.
self.tabs[i].scene.bump_geometry();
self.tabs[i].scene.bump_geometry_no_blocks();
self.command_line
.push_output(&format!("Visual style: {label}"));
Task::none()