forked from 1b-agent/opencadstudio-upstream
feat: SWEEP command — sweep profile along Line/Polyline path
Picks a profile (closed or open 2D entity) then a path entity (Line or LwPolyline). For Line paths uses tsweep along the line vector; for Polyline paths uses start→end as translation direction. Closed profiles produce a capped Solid; open profiles a Shell. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -995,6 +995,118 @@ impl H7CAD {
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self.restore_pre_cmd_tangent();
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}
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// ── SWEEP ──────────────────────────────────────────────────────
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CmdResult::SweepEntity { profile_handle, path_handle, color } => {
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use crate::entities::traits::EntityTypeOps;
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use crate::scene::acad_to_truck::TruckObject;
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use crate::scene::truck_tess;
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use crate::modules::insert::solid3d_cmds::empty_solid3d;
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use truck_modeling::builder;
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use truck_modeling::{Point3, Rad, Vector3 as TruckVec3};
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let profile_ent = self.tabs[i].scene.document.get_entity(profile_handle).cloned();
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let path_ent = self.tabs[i].scene.document.get_entity(path_handle).cloned();
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let result = profile_ent.zip(path_ent).and_then(|(prof_e, path_e)| {
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let prof_truck = prof_e.to_truck_entity(&self.tabs[i].scene.document)?;
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let path_truck = path_e.to_truck_entity(&self.tabs[i].scene.document)?;
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// Profile must be a wire (closed or open).
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let profile_wire: truck_modeling::Wire = match prof_truck.object {
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TruckObject::Contour(w) => w,
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TruckObject::Curve(e) => std::iter::once(e).collect(),
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_ => return None,
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};
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// Path determines the sweep operation.
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let mesh = match path_truck.object {
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// Linear path: translate profile along the line direction.
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TruckObject::Curve(edge) => {
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let p_start = edge.front().point();
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let p_end = edge.back().point();
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let dir = TruckVec3::new(
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p_end.x - p_start.x,
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p_end.y - p_start.y,
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p_end.z - p_start.z,
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);
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// Try to build a face from the profile; if it's a closed
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// wire we get a Solid, otherwise a Shell.
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if let Ok(face) = builder::try_attach_plane(&[profile_wire.clone()]) {
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let solid = builder::tsweep(&face, dir);
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match truck_tess::tessellate_solid(&solid) {
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truck_tess::TruckTessResult::Mesh { verts, normals, indices } =>
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Some(crate::scene::mesh_model::MeshModel {
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name: String::new(), verts, normals, indices, color, selected: false,
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}),
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_ => None,
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}
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} else {
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let shell = builder::tsweep(&profile_wire, dir);
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match truck_tess::tessellate_shell(&shell) {
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truck_tess::TruckTessResult::Mesh { verts, normals, indices } =>
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Some(crate::scene::mesh_model::MeshModel {
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name: String::new(), verts, normals, indices, color, selected: false,
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}),
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_ => None,
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}
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}
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}
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// Contour path (polyline): sweep along the polyline using the
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// first edge's direction as approximation (multi-segment sweep
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// requires NURBS deformation — not supported here).
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TruckObject::Contour(path_wire) => {
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// Use start→end of the whole wire as translation vector.
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let p_start = path_wire.front_vertex()?.point();
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let p_end = path_wire.back_vertex()?.point();
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let dir = TruckVec3::new(
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p_end.x - p_start.x,
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p_end.y - p_start.y,
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p_end.z - p_start.z,
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);
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if let Ok(face) = builder::try_attach_plane(&[profile_wire.clone()]) {
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let solid = builder::tsweep(&face, dir);
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match truck_tess::tessellate_solid(&solid) {
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truck_tess::TruckTessResult::Mesh { verts, normals, indices } =>
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Some(crate::scene::mesh_model::MeshModel {
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name: String::new(), verts, normals, indices, color, selected: false,
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}),
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_ => None,
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}
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} else {
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let shell = builder::tsweep(&profile_wire, dir);
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match truck_tess::tessellate_shell(&shell) {
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truck_tess::TruckTessResult::Mesh { verts, normals, indices } =>
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Some(crate::scene::mesh_model::MeshModel {
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name: String::new(), verts, normals, indices, color, selected: false,
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}),
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_ => None,
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}
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}
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}
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_ => None,
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};
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mesh
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});
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if let Some(mut mesh) = result {
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self.push_undo_snapshot(i, "SWEEP");
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let new_entity = empty_solid3d();
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let new_handle = self.tabs[i].scene.add_entity(new_entity);
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mesh.name = format!("{}", new_handle.value());
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self.tabs[i].scene.meshes.insert(new_handle, mesh);
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self.tabs[i].dirty = true;
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self.command_line.push_output("SWEEP: solid created.");
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} else {
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self.command_line.push_error("SWEEP: could not sweep profile along path. Use a closed 2D profile and a Line or Polyline path.");
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}
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self.tabs[i].active_cmd = None;
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self.tabs[i].snap_result = None;
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self.tabs[i].scene.clear_preview_wire();
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self.restore_pre_cmd_tangent();
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}
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CmdResult::HatcheditApply { handle, name, scale, angle } => {
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if let Some(mut model) = self.tabs[i].scene.hatches.get(&handle).cloned() {
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// Update model fields
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@@ -3457,6 +3457,15 @@ impl H7CAD {
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self.tabs[i].active_cmd = Some(Box::new(cmd));
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}
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// ── SWEEP ──────────────────────────────────────────────────────
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"SWEEP" => {
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use crate::modules::insert::solid3d_cmds::SweepCommand;
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let color = self.tabs[i].scene.layer_color(&self.tabs[i].active_layer);
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let cmd = SweepCommand::new(color);
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self.command_line.push_info(&cmd.prompt());
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self.tabs[i].active_cmd = Some(Box::new(cmd));
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}
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// ── OBJ import ───────────────────────────────────────────────
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"IMPORTOBJ"|"OBJIMPORT" => {
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return Task::done(Message::ObjImport);
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