forked from 1b-agent/opencadstudio-upstream
feat: add missing Annotate tab commands and icons
New dimension commands: QDIM, DIMEDIT, DIMTEDIT, DIMBREAK, DIMSPACE, DIMJOGLINE with full command workflows and SVG icons. New multileader commands: MLEADERADD, MLEADERREMOVE, MLEADERALIGN, MLEADERCOLLECT with entity injection pattern for in-place editing. Updated annotate ribbon: all tools exposed across Text, Dimensions, Leaders, Tables, Markup, and Annotation Scaling groups. Added STYLE, FIND, DIMSTYLE shortcut buttons. Added `inject_picked_entity` to the CadCommand trait for commands that need a cloned copy of the picked entity to modify (DIMTEDIT, MLEADERADD, MLEADERREMOVE). Sentinel-based dispatch in cmd_result.rs handles DIMBREAK, DIMSPACE, DIMJOGLINE, MLEADERALIGN, and MLEADERCOLLECT. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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// DIMEDIT command — edit dimension text or reset it to the measured value.
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//
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// Workflow:
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// 1. Pick a dimension entity
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// 2. Enter new text (blank = reset to auto-measured value, "<>" = measured value placeholder)
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use acadrust::Handle;
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use glam::Vec3;
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use crate::command::{CadCommand, CmdResult};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../assets/icons/dim_edit.svg"));
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pub fn tool() -> ToolDef {
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ToolDef {
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id: "DIMEDIT",
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label: "Dim Edit",
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icon: ICON,
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event: ModuleEvent::Command("DIMEDIT".to_string()),
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}
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}
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enum Step {
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PickDim,
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EnterText { handle: Handle },
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}
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pub struct DimEditCommand {
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step: Step,
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}
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impl DimEditCommand {
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pub fn new() -> Self {
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Self { step: Step::PickDim }
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}
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}
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impl CadCommand for DimEditCommand {
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fn name(&self) -> &'static str { "DIMEDIT" }
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fn prompt(&self) -> String {
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match &self.step {
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Step::PickDim => "DIMEDIT Select dimension:".into(),
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Step::EnterText { .. } => "DIMEDIT Enter text override (blank = reset to measured):".into(),
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}
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}
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fn needs_entity_pick(&self) -> bool {
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matches!(self.step, Step::PickDim)
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}
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fn on_entity_pick(&mut self, handle: Handle, _pt: Vec3) -> CmdResult {
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if handle.is_null() { return CmdResult::NeedPoint; }
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self.step = Step::EnterText { handle };
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CmdResult::NeedPoint
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}
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fn wants_text_input(&self) -> bool {
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matches!(self.step, Step::EnterText { .. })
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let handle = match &self.step {
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Step::EnterText { handle } => *handle,
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_ => return None,
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};
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// Empty = reset to auto-measured, "<>" = keep measured, else override
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let new_text = text.trim().to_string();
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Some(CmdResult::DdeditEntity { handle, new_text })
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}
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fn on_point(&mut self, _pt: Vec3) -> CmdResult { CmdResult::NeedPoint }
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fn on_enter(&mut self) -> CmdResult { CmdResult::Cancel }
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}
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