forked from 1b-agent/opencadstudio-upstream
feat(annotative): annotation-scale manager window
Replace the scale popup's inline delete/add affordances with a single "Manage scales..." row that opens a proper manager, matching the style managers: it reuses the shared style-manager palette and chrome (toolbar + list + editor frame), so it looks and behaves like the Text / Dim / MLeader managers. The manager lists the drawing's annotation scales (name + ratio, the current one checked) and edits them through a Name / Paper units / Drawing units editor: New adds a scale from the fields, Apply renames / re-ratios the selected one, Delete removes it (never the current scale), and Set Current makes the selected scale the model-space annotation scale. Backed by Scene::add_scale / remove_scale / edit_scale on ACAD_SCALELIST. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -12,31 +12,33 @@ use iced::widget::button::{Status, Style};
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use iced::widget::{button, column, container, row, scrollable, text, Space};
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use iced::{Background, Border, Color, Element, Fill, Theme};
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const TB: Color = Color {
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// Shared palette — also reused by the scale manager so it matches the style
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// managers exactly ([[feedback_shared_infra]]).
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pub(crate) const TB: Color = Color {
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r: 0.13,
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g: 0.13,
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b: 0.13,
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a: 1.0,
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};
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const BG: Color = Color {
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pub(crate) const BG: Color = Color {
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r: 0.15,
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g: 0.15,
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b: 0.15,
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a: 1.0,
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};
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const BORDER: Color = Color {
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pub(crate) const BORDER: Color = Color {
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r: 0.35,
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g: 0.35,
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b: 0.35,
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a: 1.0,
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};
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const TEXT: Color = Color {
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pub(crate) const TEXT: Color = Color {
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r: 0.88,
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g: 0.88,
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b: 0.88,
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a: 1.0,
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};
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const DIM: Color = Color {
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pub(crate) const DIM: Color = Color {
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r: 0.55,
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g: 0.55,
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b: 0.55,
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@@ -48,7 +50,7 @@ const ACCENT: Color = Color {
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b: 0.85,
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a: 1.0,
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};
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const LIST: Color = Color {
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pub(crate) const LIST: Color = Color {
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r: 0.12,
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g: 0.12,
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b: 0.12,
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@@ -170,7 +172,7 @@ pub fn view<'a, 'b>(s: Scaffold<'a, 'b>) -> Element<'a, Message> {
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// ── Shared chrome ──────────────────────────────────────────────────────────
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fn tb_button<'a>(label: &'a str, msg: Message, accent: bool) -> Element<'a, Message> {
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pub(crate) fn tb_button<'a>(label: &'a str, msg: Message, accent: bool) -> Element<'a, Message> {
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let pad = if accent { [4, 14] } else { [4, 10] };
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button(text(label).size(11))
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.on_press(msg)
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@@ -212,7 +214,7 @@ fn btn_s(accent: bool) -> impl Fn(&Theme, Status) -> Style {
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}
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}
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fn hdivider<'a>() -> Element<'a, Message> {
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pub(crate) fn hdivider<'a>() -> Element<'a, Message> {
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container(Space::new().width(Fill).height(1))
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.width(Fill)
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.height(1)
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@@ -223,7 +225,7 @@ fn hdivider<'a>() -> Element<'a, Message> {
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.into()
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}
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fn vsep<'a>() -> Element<'a, Message> {
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pub(crate) fn vsep<'a>() -> Element<'a, Message> {
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container(Space::new().width(1).height(Fill))
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.width(1)
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.height(Fill)
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