fix: open-issue sweep — drawing, plot, snap, layout and UI fixes

Fixes:
- Font prompt no longer lists bundled ltypeshp/qcadshp shape files (#1626)
- Wide polylines step at a discontinuous segment width; PEDIT marks the
  current vertex; keyword steps refresh the command preview (#1628)
- Radius-0 fillet drops the zero-length segment it left, so the corner
  fillets again (#1422)
- FILLET Trim / No trim option (#1558)
- True-colour wires plot in their own colour; colour picker stores the
  value it shows (#1621)
- Model tab keeps its page setup; "Save changes to layout" in Model (#1620)
- QNEW default template in Options > Files; .dwt in the open dialog
  (#1134, #1113)
- GRIDUNIT / GRIDMODE / PERSPECTIVE variables (#1618, #1524)
- PTYPE (#1433)
- ZOOM nX / nXP (#1465)
- CHSPACE between model and paper space through a viewport (#1428)
- Moving a dimension keeps its automatic text placement
- Shell icon; "&&" button labels (#1554)
- LINETYPE Load from a .lin file (#1588)
- XLINE / RAY hide the crosshair arms (#1437)
- Dynamic-input boxes keep clear of the crosshair and each other (#1546)
- Snap marker colour setting, dark default on light canvases
  (#1497, #1229, #1128)
- Dimension style precision as a 0.00 pattern dropdown (#1426)
- Node graph nodes left of the origin no longer clip away (#1592)
- Collapse button in the command history header (#1094)
- Freeze-in-current-viewport toggle in the ribbon layer list (#1466)
- Geometric Center object snap for closed polylines (#1369)

New strings translated in all 21 locales.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 5.5 committed 2026-10-06 15:59:30 +03:00
1 parent abf302eba5
commit 178c7dff41
70 files changed
+1227 -145

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+11 -5
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@@ -518,12 +518,20 @@ impl Graph {
_ => None,
};
let zoom = self.zoom();
// Lay the nodes out relative to the visible area's top-left rather
// than the graph origin: a `pin` clips to its own bounds, so nodes
// left of / above the origin vanished once panned or zoomed out (#1592).
let shift = Vector::new(self.pan.x / zoom, self.pan.y / zoom);
let mut nodes = stack![];
for (node, node_sections) in self.engine.nodes.iter().zip(sections) {
let Some(ui) = self.ui.get(&node.id) else {
continue;
};
nodes = nodes.push(pin(self.node_view(node, node_sections)).x(ui.pos.x).y(ui.pos.y));
nodes = nodes.push(
pin(self.node_view(node, node_sections))
.x(ui.pos.x + shift.x)
.y(ui.pos.y + shift.y),
);
}
let mut layers = stack![
canvas(Wires { wires, pending, width: 2.0 * zoom.max(0.5) })
@@ -531,7 +539,6 @@ impl Graph {
.height(Length::Fill),
Zoomed {
content: nodes.width(Length::Fill).height(Length::Fill).into(),
pan: self.pan,
zoom,
},
];
@@ -955,17 +962,16 @@ impl canvas::Program<Message> for Wires {
}
/// Lays its content out in graph space and draws and hit-tests it through
/// `pan` and `zoom`, so every widget inside scales as one picture.
/// `zoom`, so every widget inside scales as one picture.
struct Zoomed<'a> {
content: Element<'a, Message>,
pan: Vector,
zoom: f32,
}
impl Zoomed<'_> {
/// Content coordinates → screen, for a layer whose top-left is `origin`.
fn transformation(&self, origin: Point) -> Transformation {
Transformation::translate(origin.x + self.pan.x, origin.y + self.pan.y)
Transformation::translate(origin.x, origin.y)
* Transformation::scale(self.zoom)
* Transformation::translate(-origin.x, -origin.y)
}