Complete 2D solid workflow

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ramox81 committed 2026-08-21 10:14:26 +03:00
1 parent 573ed3245e
commit 17dc0aff39
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@@ -1260,7 +1260,7 @@ pub fn tessellate(
| EntityType::PolyfaceMesh(_)
| EntityType::PolygonMesh(_)
| EntityType::Mesh(_)
);
) || matches!(entity, EntityType::Solid(solid) if solid.thickness.abs() > 1.0e-10);
// Thickness walls ride on the wire that carries their edges, not
// on a wire of their own: they are pick geometry for that entity,
// and `fill_tris` below deliberately splits off into a fill-only