feat(spline): improve fit and CV editing

Keep planar conversions kernel-backed and leave unsupported 3D, CV-to-fit, and closed rebuilds unavailable instead of changing curve data.\n\nRefs #815
This commit is contained in:
Hakan Seven committed 2026-08-20 00:18:45 +03:00
commit 1c408e3a73
16 files changed
+929 -355

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+22 -56
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@@ -1,7 +1,7 @@
// Spline tool — ribbon definition + interactive command.
//
// Command: SPLINE (SPL)
// Click to add control points. Enter (≥2 pts) → commits EntityType::Spline.
// Click to add fit points. Enter (≥2 pts) → commits EntityType::Spline.
use acadrust::types::Vector3;
use acadrust::{EntityType, Spline};
@@ -11,7 +11,6 @@ use crate::command::{CadCommand, CmdResult};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::model::wire_model::WireModel;
use glam::DVec3;
use cadkernel::space::NurbsCurve3;
#[allow(dead_code)]
pub fn tool() -> ToolDef {
@@ -36,70 +35,43 @@ impl SplineCommand {
if self.pts.len() < 2 {
return None;
}
let control_points = self
let fit_points = self
.pts
.iter()
.map(|p| Vector3::new(p.x, p.y, p.z))
.collect();
let n = self.pts.len();
// Uniform open knot vector for degree-3 clamped B-spline
let degree = 3_i32.min((n - 1) as i32);
let knots = uniform_knots(n, degree as usize);
let mut spline = Spline {
degree,
control_points,
knots,
degree: 3,
fit_points,
..Default::default()
};
// Closed splines render with a segment bridging the last point back to
// the first (tessellation honours `flags.closed`).
spline.flags.closed = closed;
Some(EntityType::Spline(spline))
}
}
fn uniform_knots(n: usize, d: usize) -> Vec<f64> {
let m = n + d + 1;
(0..m)
.map(|i| {
if i <= d {
0.0
} else if i >= m - d - 1 {
1.0
} else {
(i - d) as f64 / (n - d) as f64
}
})
.collect()
}
/// Sample the degree-3 clamped B-spline through `pts` into a dense polyline,
/// built with the same control points + knot vector `build()` commits so the
/// preview traces the exact final curve — not the straight control polygon.
/// Fewer than 2 points has no curve; the points are returned as-is.
fn sample_curve(pts: &[DVec3]) -> Vec<[f32; 3]> {
let n = pts.len();
if n < 2 {
/// Preview through the same fit-point representation that `build()` commits.
fn sample_curve(pts: &[DVec3], closed: bool) -> Vec<[f32; 3]> {
if pts.len() < 2 {
return pts
.iter()
.map(|p| [p.x as f32, p.y as f32, p.z as f32])
.collect();
}
let degree = 3_usize.min(n - 1);
let ctrl: Vec<[f64; 3]> = pts.iter().map(|p| [p.x, p.y, p.z]).collect();
let Some(curve) = NurbsCurve3::new(degree, ctrl, uniform_knots(n, degree), None) else {
return pts
let mut spline = Spline {
degree: 3,
fit_points: pts
.iter()
.map(|p| [p.x as f32, p.y as f32, p.z as f32])
.collect();
.map(|p| Vector3::new(p.x, p.y, p.z))
.collect(),
..Default::default()
};
// Resolution scales with span count so long splines stay smooth.
let steps = 24 * (n - 1);
(0..=steps)
.map(|i| {
let p = curve.point_at(i as f64 / steps as f64);
[p[0] as f32, p[1] as f32, p[2] as f32]
})
spline.flags.closed = closed;
crate::entities::curve::spline_curve(&spline)
.map(|curve| crate::entities::curve::curve_points(&curve))
.unwrap_or_else(|| crate::entities::spline::measurement_polyline(&spline))
.into_iter()
.map(|p| [p[0] as f32, p[1] as f32, p[2] as f32])
.collect()
}
@@ -110,7 +82,7 @@ impl CadCommand for SplineCommand {
fn prompt(&self) -> String {
if self.pts.is_empty() {
t!("SPLINE Specify first control point:").into_owned()
t!("SPLINE Specify first point:").into_owned()
} else {
let n = self.pts.len();
t!("SPLINE Specify next point [%{n} pts]:", n = n).into_owned()
@@ -135,9 +107,6 @@ impl CadCommand for SplineCommand {
}
fn on_enter(&mut self) -> CmdResult {
// A spline gathers many points into ONE entity, so finishing must end
// the command (CommitAndExit) — CommitEntity keeps the command armed
// with the accumulated points and traps the cursor in a redraw loop.
match self.build(false) {
Some(e) => CmdResult::CommitAndExit(e),
None => CmdResult::Cancel,
@@ -156,7 +125,6 @@ impl CadCommand for SplineCommand {
}
fn wants_text_input(&self) -> bool {
// Accept Close / Undo once a control point exists.
!self.pts.is_empty()
}
@@ -182,14 +150,12 @@ impl CadCommand for SplineCommand {
if self.pts.is_empty() {
return None;
}
// Preview the actual B-spline curve, treating the cursor as the next
// control point, sampled exactly like the committed entity — not the
// straight control polygon.
// Preview the committed fit-point representation.
let mut ctrl = self.pts.clone();
ctrl.push(pt);
Some(WireModel::solid(
"rubber_band".into(),
sample_curve(&ctrl),
sample_curve(&ctrl, false),
WireModel::CYAN,
false,
))
+10 -7
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@@ -96,15 +96,18 @@ fn spline_to_nurbs_with(
let flat = vector(v);
(flat[0] * flat[0] + flat[1] * flat[1] > 1e-18).then_some(flat)
};
let start_tangent = tangent(&spl.begin_tangent);
let end_tangent = tangent(&spl.end_tangent);
let parameterization = match spl.knot_parameterization {
2 => Parameterization::Uniform,
1 => Parameterization::Centripetal,
_ => Parameterization::Chord,
};
NurbsCurve::interpolate(
&fit,
tangent(&spl.begin_tangent),
tangent(&spl.end_tangent),
match spl.knot_parameterization {
2 => Parameterization::Uniform,
1 => Parameterization::Centripetal,
_ => Parameterization::Chord,
},
start_tangent,
end_tangent,
parameterization,
)
}