feat(model): build and read solids with the geometry kernel

Every 3-D solid OCS makes or opens now goes through cadkernel, which holds
analytic surfaces — a cylinder is a cylinder record, not a spline that looks
like one. That is what lets a solid built here be written back out as exact
ACIS instead of a triangulation, and a facetted export is a one-way door: the
next application to open the file would have no way back to the circle.

The Model tab's seven primitives, the Design-group booleans, 3DROTATE,
3DMIRROR, 3DALIGN, SLICE, SECTION, POLYSOLID and PYRAMID all come from the
kernel now, and `scene.solid_models` holds a `Body`. A mirrored solid needed
its own care before; the kernel reverses the loops on the way through, so it
comes back the right way out rather than lighting black.

EXTRUDE and REVOLVE sweep the profile `entities::curve` already defines, so a
circle, an arc-bulged polyline and a closed spline arrive as the same thing.
A circle extrudes into four cylinder patches rather than a run of chords, and
a profile turned about an axis becomes a cone, a sphere or a torus. A spline
profile has no analytic side wall and is refused rather than approximated.

ACIS goes both ways through the codec's own bridge: `lift` to read and
`append` to write. That drops the 679-line truck conversion and the planar-
only exporter, and the tessellator keeps its bespoke sampler as a fallback for
whatever the kernel cannot yet express — reported rather than passed off as
whole, since a mesh missing a wall looks finished.

truck-shapeops is no longer used and is gone from the manifest. truck-modeling
stays for now: fourteen files use it as a 3-D NURBS evaluator, which the
kernel has no answer for yet, and SWEEP and LOFT have no kernel operation
behind them either.

The two `automation` test failures are unchanged from before this and are not
caused by it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 5 committed 2026-08-10 00:32:34 +03:00
1 parent 8016b79ddf
commit 1f642bb40a
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@@ -46,7 +46,6 @@ pub(crate) const EDGE_CHORD_FRAC: f64 = 0.002;
/// a hexagonal prism whose flats sink far inside the true radius, tearing the
/// wall away from the planar faces and caps that meet it.
#[cfg(feature = "solid3d")]
pub(crate) const TRUCK_CHORD_FRAC: f64 = 0.005;
/// Boundary-loop sampling for parameter-range classification (which arc of a
/// sphere/torus a face covers): a fine fraction so the classification is
/// accurate; the points are not rendered.
@@ -276,9 +275,10 @@ fn tessellate_sat(
))
}
/// Tessellate an ACIS document, preferring the truck B-rep kernel and falling
/// back to the bespoke per-surface sampler when truck can't rebuild the shell
/// (e.g. an unhandled surface type).
/// Tessellate an ACIS document, preferring the geometry kernel and falling
/// back to the bespoke per-surface sampler when the kernel cannot rebuild the
/// whole shell (a surface kind it does not model, a face whose boundary it
/// cannot express in that surface's own parameters).
fn tessellate_acis(
sat: &SatDocument,
name: String,
@@ -286,7 +286,7 @@ fn tessellate_acis(
facet_res: f64,
isolines: usize,
) -> Option<MeshLodSet> {
let truck = crate::scene::convert::acis_to_truck::tessellate_sat_truck(
let truck = crate::scene::convert::acis_kernel::tessellate_sat(
sat,
name.clone(),
color,
@@ -2049,7 +2049,7 @@ pub(crate) fn tess_plane_face(
}
// Fan triangulation from vertex 0 (outer loop only; holes are handled by
// the truck B-rep path in `acis_to_truck`).
// the kernel B-rep path in `acis_kernel`).
let n = poly.len() as u32;
for i in 1..(n - 1) {
indices.extend_from_slice(&[base, base + i, base + i + 1]);