fix(render): eliminate depth-write edge conflict at polyline arc joints

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Karim Jerbi committed 2026-09-09 13:02:03 +01:00
1 parent f0cc4ffba8
commit 2875d4ae61
3 files changed
+16 -4

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@@ -145,7 +145,7 @@ pub fn create_pipelines(
},
depth_stencil: Some(wgpu::DepthStencilState {
format: wgpu::TextureFormat::Depth24PlusStencil8,
depth_write_enabled: Some(true),
depth_write_enabled: Some(false),
depth_compare: Some(wgpu::CompareFunction::LessEqual),
stencil: content_stencil.clone(),
bias: wgpu::DepthBiasState::default(),