forked from 1b-agent/opencadstudio-upstream
fix(blocks): preserve UCS transformations
Bake BEDIT frames into block-local geometry while keeping model and viewport UCS isolated. Normalize legacy nonzero block origins during load.
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@@ -40,6 +40,7 @@ where
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}
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EntityTransform::Scale { center, factor } => apply_standard_scale(entity, *center, *factor),
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EntityTransform::Mirror { p1, p2 } => mirror(entity, *p1, *p2),
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EntityTransform::Affine(transform) => entity.apply_transform(transform),
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}
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}
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