Fix viewport dimension acquisition and preserve measurement scaling

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Christopher Overbeck committed 2026-09-15 14:13:19 -05:00
1 parent 369e0c9fc5
commit 2ee3782850
18 files changed
+957 -577

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+14 -3
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@@ -160,6 +160,18 @@ impl Scene {
})
}
/// Visible, supported content viewports at a sheet point, topmost first.
/// Shared by snapping and explicit dimension object picking.
pub fn viewport_frames_at_paper_point(&self, paper: glam::DVec3) -> Vec<crate::scene::viewport_ref::ViewportFrame> {
if self.current_layout == "Model" || self.active_viewport.is_some() { return Vec::new(); }
self.layout_content_viewports().iter().rev().filter_map(|&handle| {
if !self.viewport_displays_content(handle) || !self.viewport_displays_paper_point(handle, paper.truncate()) {
return None;
}
self.viewport_frame(handle)
}).collect()
}
/// Does `paper` lie inside the viewport's displayed area?
///
/// Always bounded by the viewport's paper rectangle; a viewport with a
@@ -184,9 +196,8 @@ impl Scene {
}
let poly = self.clip_boundary_polygon(vp.clip_boundary_handle, vp.center.z as f32);
if poly.len() < 3 {
// A clip entity we cannot tessellate: fall back to the rectangle
// rather than refusing every snap in the viewport.
return true;
// An unsupported boundary cannot establish snap eligibility.
return false;
}
point_in_polygon_xy(paper, &poly)
}