feat(offset): start from the pre-selected objects

OFFSET now follows the pick-first flow of MOVE / COPY (#422): with
offsettable objects already selected it skips the pick step and goes
straight to the distance / side step, offsetting every selected object
toward the clicked side — each through the cursor point in through
mode, all by the typed magnitude once one is locked. Preview covers
every target and a multi-object result commits as one undo step; with
nothing selected the command gathers a pick exactly as before.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Fable 5 committed 2026-07-21 11:20:04 +03:00
1 parent 554921c66f
commit 33864bace6
2 files changed
+96 -45

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@@ -943,7 +943,7 @@ impl OpenCADStudio {
}
"OFFSET" => {
use crate::modules::draw::modify::offset::OffsetCommand;
use crate::modules::draw::modify::offset::{is_offsettable, OffsetCommand};
let all_entities: Vec<_> = self.tabs[i]
.scene
.entity_wires()
@@ -953,7 +953,20 @@ impl OpenCADStudio {
self.tabs[i].scene.document.get_entity(h).cloned()
})
.collect();
let new_cmd = OffsetCommand::new(all_entities);
// Pick-first (#422): with offsettable objects already selected,
// skip the pick step and go straight to distance / side.
let preselected: Vec<_> = self.tabs[i]
.scene
.selected_entities()
.into_iter()
.map(|(_, e)| e.clone())
.filter(is_offsettable)
.collect();
let new_cmd = if preselected.is_empty() {
OffsetCommand::new(all_entities)
} else {
OffsetCommand::with_selection(all_entities, preselected)
};
self.command_line.push_info(&new_cmd.prompt());
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
}