refactor(modules): rename home module to draw, restore first-tab order

The Home tab was already titled "Draw"; rename the module to match:
folder modules/home → modules/draw, HomeModule → DrawModule, id "home"
→ "draw". The inner draw/ command folder is kept (modules::draw::draw).

Update build.rs PRIORITY ("home" → "draw") so the tab returns to the
front of the ribbon; registry.rs regenerates accordingly.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-06-16 11:49:14 +03:00
1 parent c6152ef705
commit 3666c7fa69
85 files changed
+141 -141

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// REFEDIT — in-place block reference editing.
//
// Workflow:
// 1. REFEDIT: user picks an INSERT entity.
// 2. The block's entities are copied into model space with the INSERT
// transform applied (translate + rotate + uniform scale).
// 3. The user edits them with normal commands (MOVE, COPY, DELETE, …).
// 4. REFCLOSE SAVE: temp entities are inverse-transformed back into the
// block definition; all INSERT references auto-update.
// REFCLOSE DISCARD: temp entities are removed, block unchanged.
//
// Limitation: non-uniform scale inserts (x_scale ≠ y_scale) are rejected
// with an error message — full matrix inversion for those cases would
// require per-entity matrix transforms not yet in EntityTransform.
use acadrust::{EntityType, Handle};
use glam::Vec3;
use crate::command::{CadCommand, CmdResult};
// ── Session state (held in DocumentTab) ───────────────────────────────────
/// Active REFEDIT session. Lives in `DocumentTab::refedit_session`.
#[derive(Debug, Clone)]
pub struct RefEditSession {
/// Name of the block being edited.
pub block_name: String,
/// Handle of the block record (owns the block entities).
pub br_handle: Handle,
/// Handles of the temporary model-space entities added for editing.
pub temp_handles: Vec<Handle>,
// ── INSERT transform (needed for inverse on SAVE) ──────────────────
pub insert_x: f64,
pub insert_y: f64,
pub insert_z: f64,
/// Rotation in degrees (stored as degrees in acadrust).
pub rotation_deg: f64,
/// Uniform scale factor (same for X/Y/Z after validation).
pub scale: f64,
}
// ── REFEDIT pick command ───────────────────────────────────────────────────
/// Step 1: wait for the user to pick a single INSERT entity.
pub struct RefEditPickCommand;
impl RefEditPickCommand {
pub fn new() -> Self {
Self
}
}
impl CadCommand for RefEditPickCommand {
fn name(&self) -> &'static str {
"REFEDIT"
}
fn prompt(&self) -> String {
"REFEDIT Select block reference to edit:".into()
}
fn needs_entity_pick(&self) -> bool {
true
}
fn on_entity_pick(&mut self, handle: Handle, _pt: Vec3) -> CmdResult {
if handle.is_null() {
return CmdResult::NeedPoint;
}
// Signal the host to enter the editing session for this handle.
// We reuse Relaunch("REFEDIT_BEGIN:<handle>") as a convention.
CmdResult::Relaunch(format!("REFEDIT_BEGIN:{}", handle.value()), vec![handle])
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::NeedPoint
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
}
// ── REFCLOSE command ───────────────────────────────────────────────────────
/// Step 4: prompt for SAVE or DISCARD.
pub struct RefCloseCommand;
impl RefCloseCommand {
pub fn new() -> Self {
Self
}
}
impl CadCommand for RefCloseCommand {
fn name(&self) -> &'static str {
"REFCLOSE"
}
fn prompt(&self) -> String {
"REFCLOSE [Save/Discard] <Save>:".into()
}
fn wants_text_input(&self) -> bool {
true
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
let t = text.trim().to_uppercase();
let save = t.is_empty() || t == "S" || t == "SAVE";
let discard = t == "D" || t == "DISCARD";
if save {
Some(CmdResult::Relaunch("REFCLOSE_SAVE".into(), vec![]))
} else if discard {
Some(CmdResult::Relaunch("REFCLOSE_DISCARD".into(), vec![]))
} else {
Some(CmdResult::NeedPoint) // re-prompt
}
}
fn on_enter(&mut self) -> CmdResult {
// Default: SAVE
CmdResult::Relaunch("REFCLOSE_SAVE".into(), vec![])
}
fn on_point(&mut self, _pt: Vec3) -> CmdResult {
CmdResult::NeedPoint
}
}
// ── Geometry helpers ───────────────────────────────────────────────────────
/// Apply the INSERT's forward transform to a block-local entity so it
/// appears at its correct world-space position.
/// Order: scale → rotate (around origin) → translate.
pub fn apply_insert_transform(entity: &mut EntityType, session: &RefEditSession) {
use crate::command::EntityTransform;
use crate::scene::view::dispatch;
let origin = Vec3::ZERO;
// 1. Uniform scale (if not 1.0)
if (session.scale - 1.0).abs() > 1e-10 {
dispatch::apply_transform(
entity,
&EntityTransform::Scale {
center: origin,
factor: session.scale as f32,
},
);
}
// 2. Rotate around origin
if session.rotation_deg.abs() > 1e-10 {
dispatch::apply_transform(
entity,
&EntityTransform::Rotate {
center: origin,
angle_rad: session.rotation_deg.to_radians() as f32,
},
);
}
// 3. Translate to insert position
dispatch::apply_transform(
entity,
&EntityTransform::Translate(Vec3::new(
session.insert_x as f32,
session.insert_y as f32,
session.insert_z as f32,
)),
);
}
/// Apply the INSERT's inverse transform to a world-space entity to bring it
/// back to block-local coordinates.
/// Order: un-translate → un-rotate → un-scale.
pub fn apply_insert_inverse_transform(entity: &mut EntityType, session: &RefEditSession) {
use crate::command::EntityTransform;
use crate::scene::view::dispatch;
let origin = Vec3::ZERO;
// 1. Un-translate
dispatch::apply_transform(
entity,
&EntityTransform::Translate(Vec3::new(
-session.insert_x as f32,
-session.insert_y as f32,
-session.insert_z as f32,
)),
);
// 2. Un-rotate
if session.rotation_deg.abs() > 1e-10 {
dispatch::apply_transform(
entity,
&EntityTransform::Rotate {
center: origin,
angle_rad: -session.rotation_deg.to_radians() as f32,
},
);
}
// 3. Un-scale
if (session.scale - 1.0).abs() > 1e-10 && session.scale.abs() > 1e-12 {
dispatch::apply_transform(
entity,
&EntityTransform::Scale {
center: origin,
factor: (1.0 / session.scale) as f32,
},
);
}
}
// ── Autocomplete registry ─────────────────────────────────
inventory::submit!(crate::command::CommandRegistration { names: &["REFCLOSE"] }); // RefCloseCommand
inventory::submit!(crate::command::CommandRegistration { names: &["REFEDIT"] }); // RefEditPickCommand