fix(dimension): bake↔live consistency, edits, baseline/continue, grips

Batch 1-3 of the dimension audit (19 issues). The dominant class was the
baked *D block diverging from the live render: a reloaded dimension renders
from that block, so on save+reopen it silently changed.

Bake now matches the live render:
- text value/format via the shared style-resolved path (DIMDEC/DIMLFAC/
  DIMPOST/units/<>), correct height + rotation ladder, suppression
- angular dims bake their swept arc (no longer collapse to a V)
- diameter draws edge-to-edge through the centre (live + bake), centre mark
- radius/linear/aligned bake arrowheads
- group-10 (base.definition_point) synced from the edited geometry so an
  edited dim no longer shifts on reload

Editing / properties:
- aligned no longer corrupts ext_line_rotation when a coordinate is edited
- DIMTEDIT pins the moved text (text_user_positioned)
- angle properties shown/edited in degrees
- non-linear text respects the user-positioned gate

Commands / geometry:
- DIMBASELINE stacks outward (not toward the points) and its preview no
  longer tilts over non-level points
- DIMCONTINUE/DIMBASELINE inherit the base dim's text rotation (UCS chains)
- angular extension lines reach the arc (no gap)
- text grip sits on the text for auto-placed dims instead of the origin

Refs #181. (acadrust DXF round-trip + QDIM/DIMBREAK/DIMJOGLINE/DIMSPACE/
DIMEDIT to follow.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-06-27 17:47:50 +03:00
1 parent b691854e7a
commit 3c5aa4453a
7 files changed
+591 -131

No files matched your search

+17 -17
View File
@@ -151,28 +151,28 @@ fn preview_wire(points: Vec<Vec3>) -> WireModel {
}
}
fn linear_dimension_preview(first: Vec3, second: Vec3, def: Vec3, axis: Vec3) -> Vec<Vec3> {
/// Project the two extension origins onto the dimension line, which passes
/// through `def` along `axis`. Each origin is projected *independently*: a
/// single shared offset only lands both on the line when they are level, and
/// tilts the dimension line when they are not (e.g. measuring across sloped
/// points). See #181.
fn dim_line_endpoints(first: Vec3, second: Vec3, def: Vec3, axis: Vec3) -> (Vec3, Vec3) {
let perp = Vec3::new(-axis.y, axis.x, 0.0);
let offset = (def - first).dot(perp);
let d1 = first + perp * offset;
let d2 = second + perp * offset;
vec![
first,
d1,
Vec3::new(f32::NAN, f32::NAN, f32::NAN),
second,
d2,
Vec3::new(f32::NAN, f32::NAN, f32::NAN),
d1,
d2,
]
let dperp = def.dot(perp);
let d1 = first + perp * (dperp - first.dot(perp));
let d2 = second + perp * (dperp - second.dot(perp));
(d1, d2)
}
fn linear_dimension_preview(first: Vec3, second: Vec3, def: Vec3, axis: Vec3) -> Vec<Vec3> {
let (d1, d2) = dim_line_endpoints(first, second, def, axis);
let nan = Vec3::new(f32::NAN, f32::NAN, f32::NAN);
vec![first, d1, nan, second, d2, nan, d1, d2]
}
fn linear_text_pos(first: Vec3, second: Vec3, def: Vec3, axis: Vec3) -> Vec3 {
let (d1, d2) = dim_line_endpoints(first, second, def, axis);
let perp = Vec3::new(-axis.y, axis.x, 0.0);
let offset = (def - first).dot(perp);
let d1 = first + perp * offset;
let d2 = second + perp * offset;
(d1 + d2) * 0.5 + perp * 0.15
}