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Feat: Phase 4.1/4.2 — Polyline, Polyline2D, Polyline3D, Ray, XLine render and grips
- polyline.rs: TruckConvertible/Grippable/PropertyEditable/Transformable for all three polyline types; Polyline2D handles bulge arcs via the same truck Wire path as LwPolyline; Polyline and Polyline3D use TruckObject::Lines for straight-segment rendering - ray.rs: Ray renders as base→+1e6; XLine renders as ±1e6; both have base-point and direction grips; mirror correctly reflects direction vector; base X/Y/Z and Dir X/Y/Z exposed in properties panel - traits.rs: dispatch all five new entity types through to_truck_entity, grips, geometry_properties, apply_geom_prop, apply_grip, apply_transform Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -11,6 +11,8 @@ pub mod multileader;
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pub mod lwpolyline;
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pub mod mtext;
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pub mod point;
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pub mod polyline;
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pub mod ray;
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pub mod spline;
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pub mod text;
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mod text_support;
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