Angular dimensional constraint: reference flow, dynamic angular dimension, angN parameters

DCANGULAR picks two lines, an arc or three points, takes the dimension
line location to choose the sector and the value or name, and creates the
dynamic two-line or three-point angular dimension driven by an angN
parameter. Reference messages for invalid, repeated and parallel sides,
existing names and invalid names; angle values display within one turn at
the angular precision; the first side (or vertex and first point) stays
when the value changes; the ribbon Dimensional panel follows the reference
order.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
ramox81andClaude Fable 5.1 committed 2026-09-22 10:02:40 +03:00
1 parent 960d51d955
commit 4ad4041858
8 files changed
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@@ -1093,7 +1093,7 @@ fn point_angle_in_frame(vertex: DVec3, point: DVec3, frame: (f64, f64)) -> bool
(angle - frame.0).rem_euclid(std::f64::consts::TAU) <= sweep + 1.0e-9
}
fn two_line_frame(
pub(crate) fn two_line_frame(
first_start: DVec3,
first_end: DVec3,
second_start: DVec3,
@@ -1186,6 +1186,51 @@ fn angular_preview_with_frame(
points
}
/// A two-line angular dimension whose arc sits at `arc_point`, for a
/// dimensional constraint; `None` when the lines are parallel or the arc
/// point picks no sector.
pub(crate) fn angular_two_line_entity(
first_start: DVec3,
first_end: DVec3,
second_start: DVec3,
second_end: DVec3,
arc_point: DVec3,
text: Option<String>,
) -> Option<EntityType> {
two_line_frame(first_start, first_end, second_start, second_end, arc_point)?;
let mut dim = DimensionAngular2Ln::default();
dim.first_point = v3(first_start);
dim.second_point = v3(first_end);
dim.angle_vertex = v3(second_start);
dim.definition_point = v3(second_end);
dim.dimension_arc = v3(arc_point);
dim.base.definition_point = dim.definition_point;
dim.base.text_middle_point = dim.dimension_arc;
dim.base.insertion_point = dim.dimension_arc;
dim.base.actual_measurement = dim.measurement_degrees();
crate::entities::dimension::set_dimension_text_override(&mut dim.base, text);
Some(EntityType::Dimension(Dimension::Angular2Ln(dim)))
}
/// A three-point angular dimension (vertex, two points, arc point), for a
/// dimensional constraint.
pub(crate) fn angular_three_point_entity(
vertex: DVec3,
first: DVec3,
second: DVec3,
arc_point: DVec3,
text: Option<String>,
) -> Option<EntityType> {
let mut dim = DimensionAngular3Pt::new(v3(vertex), v3(first), v3(second));
dim.definition_point = v3(arc_point);
dim.base.definition_point = dim.definition_point;
dim.base.text_middle_point = dim.definition_point;
dim.base.insertion_point = dim.definition_point;
dim.base.actual_measurement = dim.measurement_degrees();
crate::entities::dimension::set_dimension_text_override(&mut dim.base, text);
Some(EntityType::Dimension(Dimension::Angular3Pt(dim)))
}
fn v3(point: DVec3) -> Vector3 {
Vector3::new(point.x, point.y, point.z)
}