Track mixed paper and viewport dimension references

This commit is contained in:
Christopher Overbeck committed 2026-09-15 16:00:11 -05:00
1 parent bd00d679a9
commit 5424a19482
28 files changed
+823 -846

No files matched your search

+125 -149
View File
@@ -370,15 +370,7 @@ fn source_marker(entity: &EntityType, point: Vector3) -> Option<i32> {
// ── Chain-aware reference resolution ──────────────────────────────────────
/// How a resolved feature point travels from the entity it belongs to up into
/// the space the dimension is drawn in.
///
/// `transform` is the block-instance path (entity-local -> model).
/// `frame` is the layout viewport the chain looks through, when it has one;
/// with a frame the dimension lives on the sheet and every point it holds is
/// a *paper* point, while the value it displays is a *model* length. Keeping
/// both directions in one place is what stops the viewport compensation from
/// being applied twice (see `viewport_ref::measurement_rule`).
/// Transform an entity-local feature through its block path and optional viewport.
#[derive(Clone, Copy, Debug)]
pub(crate) struct ChainMap {
pub transform: Transform,
@@ -528,21 +520,10 @@ fn hint_error(entity: &EntityType, point: Vector3) -> f64 {
f64::INFINITY
}
/// The stored osnap point, brought into the entity's own coordinates.
///
/// Which space the file wrote it in is not recoverable from the record: our
/// own pre-PR3 writer stored a model/WCS point, AutoCAD's trans-space records
/// hold the point in the space the dimension is drawn in, and both appear in
/// the same drawing. Rather than guess, both readings are mapped down to the
/// entity and the one that actually lands on the geometry wins. The point is
/// only ever a *hint* — it disambiguates candidates, it is never the answer.
fn local_hint(
scene: &Scene,
map: &ChainMap,
entity: &EntityType,
stored: Vector3,
) -> Option<Vector3> {
let _ = scene;
/// Interpret a stored point as a source-space or dimension-space hint.
/// Validate both interpretations against the geometry before using the hint
/// to disambiguate a feature; the stored point is never the resolved result.
fn local_hint(map: &ChainMap, entity: &EntityType, stored: Vector3) -> Option<Vector3> {
let inverse = chain::invert(&map.transform)?;
let mut candidates = vec![inverse.apply(stored)];
if map.frame.is_some() {
@@ -610,7 +591,7 @@ pub fn resolve_reference_chain(
.max(reference.osnap_point.z.abs())
< 1e40
{
local_hint(scene, &map, entity, reference.osnap_point)
local_hint(&map, entity, reference.osnap_point)
} else {
None
};
@@ -636,9 +617,8 @@ pub fn resolve_reference_chain(
})
}
/// The pre-PR3 marker/parameter resolution, unchanged in behaviour but now
/// evaluated in the *entity's own* coordinates rather than assumed to be in
/// model space. Lifting through the block path is the caller's job.
/// Resolve a marker/parameter in entity-local coordinates.
/// The caller applies the block and viewport transforms.
fn resolve_local_by_marker(
entity: &EntityType,
reference: &AssocDimensionReference,
@@ -1224,8 +1204,7 @@ impl Scene {
}
/// Persist the association for a dimension whose points were picked
/// through [`AcceptedSnap`]s — the entry point PR2 calls once it has
/// created a paper-space dimension that measures model geometry.
/// through [`AcceptedSnap`]s, preserving each source and its owning space.
///
/// `snaps` is positional: one slot per definition point, in the same order
/// [`dimension_reference_points`] returns them (linear/aligned: first,
@@ -1245,13 +1224,7 @@ impl Scene {
else {
return;
};
// A radial dimension has ONE reference, and it is an
// `AcDbOsnapPointRef` of osnap type 10 carrying the *radial* marker
// (which circle / which polyline arc segment) and the angle around it,
// not a vertex marker. `source_reference` would return the generic
// curve-parameter marker `-2`, which `radial_source_for_marker` cannot
// find, so radial goes down its own path — the same one
// `attach_dimension_association_sources` uses for model space.
// Radial references identify a circle/arc and angle, rather than a vertex.
let radial_dimension = matches!(
dimension_entity,
Dimension::Radius(_) | Dimension::Diameter(_) | Dimension::LargeRadial(_)
@@ -1278,18 +1251,17 @@ impl Scene {
let mut xrefs = Vec::new();
if let Some(viewport) = snap.viewport {
xrefs.push(viewport);
trans_space = true;
}
xrefs.extend(source.block_path.iter().copied());
xrefs.push(entity_handle);
reactor_targets.extend(xrefs.iter().copied());
let Ok(walked) = chain::walk_chain(&self.document, &xrefs) else {
continue;
};
let Some(inverse) = chain::invert(&walked.transform) else {
continue;
};
let local = inverse.apply(dvec3(snap.model_point));
let osnap_type = chain::osnap_type_for(source.snap_type);
let local = Self::point_in_entity_space(
&self.document,
&source.block_path,
dvec3(snap.model_point),
);
let marker_parameter = source
.source
.marker
@@ -1314,6 +1286,8 @@ impl Scene {
}
reactor_targets.extend(intersection_objects.iter().copied());
}
trans_space |= snap.viewport.is_some();
reactor_targets.extend(xrefs.iter().copied());
associativity |= 1 << index;
references[index].push(AssocDimensionReference {
class_name: "AcDbOsnapPointRef".to_string(),
@@ -1323,8 +1297,8 @@ impl Scene {
main_subent_type: 1,
main_gs_marker: marker,
osnap_distance: parameter,
// Stored in MODEL space. `local_hint` reads either convention,
// so an imported paper-space point still resolves.
// Store the source's owning-space point: model coordinates for
// viewport features, paper coordinates for direct sheet features.
osnap_point: dvec3(snap.model_point),
..AssocDimensionReference::default()
});
@@ -1351,12 +1325,7 @@ impl Scene {
dimension: Handle,
snaps: &[Option<AcceptedSnap>],
) {
let Some(snap) = snaps
.iter()
.flatten()
.find(|snap| snap.source.is_some())
.cloned()
else {
let Some(snap) = snaps.iter().flatten().find(|snap| snap.source.is_some()) else {
return;
};
let source = snap.source.as_ref().expect("filtered above");
@@ -1364,14 +1333,17 @@ impl Scene {
let Some(entity) = self.document.get_entity(entity_handle) else {
return;
};
// The acquired point in the source entity's own coordinates, so the
// radial geometry and the angle are both computed where the entity
// lives.
let local = Self::point_in_entity_space(
&self.document,
&source.block_path,
dvec3(snap.model_point),
);
let mut xrefs = Vec::new();
xrefs.extend(snap.viewport);
xrefs.extend(source.block_path.iter().copied());
xrefs.push(entity_handle);
let Ok(walked) = chain::walk_chain(&self.document, &xrefs) else {
return;
};
let Some(inverse) = chain::invert(&walked.transform) else {
return;
};
let local = inverse.apply(dvec3(snap.model_point));
let radial = match source.source.marker {
Some(marker) => radial_source_for_marker(entity, marker),
None => radial_source_at(entity, local),
@@ -1382,14 +1354,7 @@ impl Scene {
} else {
radial.angle_at(dpoint(local))
};
let mut xrefs = Vec::new();
let mut trans_space = false;
if let Some(viewport) = snap.viewport {
xrefs.push(viewport);
trans_space = true;
}
xrefs.extend(source.block_path.iter().copied());
xrefs.push(entity_handle);
let trans_space = snap.viewport.is_some();
let reactor_targets = xrefs.clone();
let reference = AssocDimensionReference {
class_name: "AcDbOsnapPointRef".to_string(),
@@ -1431,28 +1396,64 @@ impl Scene {
}
}
/// A model-space point brought down into the coordinates of the entity at
/// the end of `block_path`. Identity for top-level geometry.
fn point_in_entity_space(
document: &acadrust::CadDocument,
block_path: &[Handle],
point: Vector3,
) -> Vector3 {
if block_path.is_empty() {
return point;
/// Select one measurement viewport while allowing direct references to
/// geometry owned by the dimension's paper layout. A model-space chain
/// without its viewport cannot be interpreted as a paper-space anchor.
fn association_measurement_frame(
&self,
association: &AssocDimensionAssociation,
) -> Result<Option<ViewportFrame>, ()> {
let mut viewport = None;
for reference in association.references.iter().flatten() {
for handles in [&reference.xrefs, &reference.intersection_objects] {
let Some(root) = handles.first() else {
continue;
};
if matches!(
self.document.get_entity(*root),
Some(EntityType::Viewport(_))
) {
if viewport.is_some_and(|previous| previous != *root) {
return Err(());
}
viewport = Some(*root);
}
}
}
chain::invert(&chain::block_transform(document, block_path))
.map(|inverse| inverse.apply(point))
.unwrap_or(point)
let Some(viewport) = viewport else {
return if association.trans_space {
Err(())
} else {
Ok(None)
};
};
let owner = self
.document
.get_entity(association.dimension)
.ok_or(())?
.common()
.owner_handle;
for reference in association.references.iter().flatten() {
for handles in [&reference.xrefs, &reference.intersection_objects] {
let Some(root) = handles.first() else {
continue;
};
if self
.document
.get_entity(*root)
.ok_or(())?
.common()
.owner_handle
!= owner
{
return Err(());
}
}
}
self.viewport_frame(viewport).map(Some).ok_or(())
}
/// Per-slot health of a dimension's association, for the UI and for tests.
///
/// Nothing here is persisted: brokenness is *derived* from whether the
/// chain still resolves. That is what makes undo restore a link for free —
/// the erased source comes back and the same query starts answering
/// [`ReferenceStatus::Resolved`] again, with the reference record itself
/// never having been rewritten.
/// Resolve each reference's current status without changing its saved data.
pub fn dimension_association_status(&self, dimension: Handle) -> Vec<(usize, ReferenceStatus)> {
let Some(association) = self.dimension_association(dimension) else {
return Vec::new();
@@ -1485,8 +1486,15 @@ impl Scene {
.is_some()
});
let measurement_supported = measurement_supported
&& association.references.iter().flatten()
.filter(|r| chain::needs_from_point(r.osnap_type)).count() <= 1;
&& association
.references
.iter()
.flatten()
.filter(|r| chain::needs_from_point(r.osnap_type))
.count()
<= 1;
let measurement_supported =
measurement_supported && self.association_measurement_frame(association).is_ok();
let points = self.dimension_association_slot_points(dimension);
association
.references
@@ -1519,7 +1527,7 @@ impl Scene {
///
/// Layer visibility and viewport clipping are deliberately not consulted:
/// hiding a layer or clipping a viewport changes what a *new* snap may
/// acquire (PR1's concern), never what an existing association points at.
/// acquire, never what an existing association points at.
pub fn dimension_association_sources(&self, dimension: Handle) -> Vec<Handle> {
let Some(association) = self.dimension_association(dimension) else {
return Vec::new();
@@ -1553,15 +1561,8 @@ impl Scene {
})
}
/// Duplicate dimension associations across a COPY/MIRROR/ARRAY handle map.
///
/// A copied dimension only keeps an association when *every* handle in
/// every chain was copied too — the viewport, each INSERT on the path and
/// the source entity. Then the whole chain is remapped onto the copies, so
/// the copy measures the copied geometry. Copying a dimension on its own
/// leaves it with no association at all, which is exactly what the model
/// space path did before this: an all-or-nothing rule, never a copy that
/// silently drives off the original's geometry.
/// Preserve an association only when the dimension and every source-chain
/// handle were copied. Remap the complete chain to the new entities.
pub(crate) fn copy_dimension_associations(
&mut self,
handle_map: &rustc_hash::FxHashMap<Handle, Handle>,
@@ -1591,7 +1592,7 @@ impl Scene {
if !complete {
return None;
}
let remap = |handles: &Vec<Handle>| -> Vec<Handle> {
let remap = |handles: &[Handle]| -> Vec<Handle> {
handles
.iter()
.map(|handle| handle_map.get(handle).copied().unwrap_or(*handle))
@@ -1640,15 +1641,7 @@ impl Scene {
}
}
/// Report a layout viewport as changed so the dimensions drawn through it
/// are regenerated.
///
/// A viewport move / pan / zoom / twist changes where model geometry lands
/// on the sheet without touching that geometry, so nothing in the ordinary
/// entity-change path would notice. Every reference that looks through a
/// viewport carries that viewport's handle as `xrefs[0]`, so announcing the
/// viewport itself is all that is needed — the existing dependency lookup
/// in `refresh_associative_dimensions` finds the associations from there.
/// Refresh dimensions when their viewport moves, pans, zooms, or twists.
pub fn notify_viewport_changed(&mut self, viewport: Handle) {
if matches!(
self.document.get_entity(viewport),
@@ -1750,17 +1743,25 @@ impl Scene {
.chain(reference.intersection_objects.iter())
.any(|handle| changed.contains(handle))
})
.then_some(association.clone())
.then(|| association.clone())
})
.collect();
let mut refreshed = Vec::new();
for association in associations {
let Ok(frame) = self.association_measurement_frame(&association) else {
continue;
};
// Dependent snaps need a resolved independent definition point.
// Two such features require a coupled solve; old points are not
// evidence of a solution after the geometry changes.
if association.references.iter().flatten()
.filter(|r| chain::needs_from_point(r.osnap_type)).count() > 1
if association
.references
.iter()
.flatten()
.filter(|r| chain::needs_from_point(r.osnap_type))
.count()
> 1
{
continue;
}
@@ -1806,27 +1807,20 @@ impl Scene {
{
continue;
}
let viewports: std::collections::HashSet<_> =
resolved.iter().flatten().map(|r| r.viewport).collect();
if viewports.len() > 1 {
continue;
}
// The map of the first live reference governs how the whole
// dimension is placed and measured — all of a dimension's points
// are in one space.
let map = resolved
.iter()
.flatten()
.next()
.and_then(|value| value.viewport)
.and_then(|handle| self.viewport_frame(handle))
// Every point is already in paper space: direct sheet references
// stay there, and model references are projected individually.
// Only the measurement factor is shared by the whole dimension.
let map = frame
.map(|frame| ChainMap {
transform: Transform::identity(),
frame: Some(frame),
})
.unwrap_or_else(ChainMap::identity);
let model_points: [Option<Vector3>; 4] =
std::array::from_fn(|index| resolved[index].map(|value| value.model));
let model_points: [Option<Vector3>; 4] = std::array::from_fn(|index| {
resolved[index]
.filter(|value| value.viewport.is_some())
.map(|value| value.model)
});
let resolved: [Option<Vector3>; 4] =
std::array::from_fn(|index| resolved[index].map(|value| value.space));
@@ -2117,18 +2111,7 @@ impl Scene {
Dimension::Linear(linear) => linear_measurement(linear),
_ => dimension.measurement(),
};
// `actual_measurement` stays RAW, in the dimension's own space —
// paper, for a dimension drawn on the sheet through a viewport.
// The viewport compensation is carried by the negative DIMLFAC
// override and applied once, by the formatter. See
// `viewport_ref::measurement_rule`: substituting the model
// distance here (or multiplying by `MeasurementScale::model_factor`)
// would make a refreshed dimension read a different number from an
// identical freshly-created one.
//
// The similarity property of a viewport frame is what makes this
// exact: paper_span * (1 / scale) is the model span, for a rotated
// linear projection just as much as for a free distance.
// Store the raw sheet measurement; the formatter applies DIMLFAC once.
debug_assert!(
map.frame.is_none()
|| model_points
@@ -2176,12 +2159,7 @@ impl Scene {
}
}
/// How far the midpoint of a dimension's measured points moved.
///
/// Used to carry the sheet annotation — the dimension line's standoff and a
/// user-dragged text position — along with the geometry. Slots that did not
/// resolve keep their old point, so a one-ended edit shifts the annotation by
/// half the movement, which is what keeps the dimension line centred.
/// Average displacement of the dimension's resolved definition points.
fn centroid_shift(before: [Option<Vector3>; 2], after: [Option<Vector3>; 2]) -> Vector3 {
let mut delta = Vector3::new(0.0, 0.0, 0.0);
let mut count = 0.0;
@@ -2194,8 +2172,6 @@ fn centroid_shift(before: [Option<Vector3>; 2], after: [Option<Vector3>; 2]) ->
if count == 0.0 {
return Vector3::new(0.0, 0.0, 0.0);
}
// Averaged over the slots that actually moved, not over both, so a
// dimension with one broken reference still tracks the live one.
Vector3::new(delta.x / count, delta.y / count, delta.z / count)
}