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feat(model): edit primitive history properties
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@@ -1,9 +1,6 @@
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// Grippable + PropertyEditable for Solid3D, Region, Body.
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//
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// Geometry lives in ACIS data — we cannot edit it via the properties panel.
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// We expose the point_of_reference as a translate grip and show ACIS size
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// as read-only info. Grip translate also updates stored wire points; the
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// caller translates the mesh vertices to match.
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// Shared grips and properties for modeler entities.
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use acadrust::entities::{Body, Region, Solid3D, Surface};
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use cadkernel::space::polygon;
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