forked from 1b-agent/opencadstudio-upstream
refactor(text): SDF for all text kinds; remove the legacy stroke text path
SDF is the only text renderer now — the stroke path and its LOD ladder are gone, and the remaining text kinds render as SDF glyph quads too. - ATTDEF / ATTRIB: carry a GlyphRun so single-line attribute text renders as SDF (multi-line already did via layout_mtext). Tolerance / complex-linetype text already SDF. - Remove `sdf_text_enabled()` (the OCS_TEXT_SDF flag / kill switch) and take the SDF path unconditionally everywhere: tessellate Text arm (per-group by GlyphRun presence), hit_test fallbacks, render gather, complex_lt, table, mleader. - Delete the text LOD ladder: tess.rs baseline/greek block and the block_cache greek/baseline path (emit_greeked_text / emit_text_baseline), plus the now-dead helpers text_baseline_points / text_greek_obb_tris / text_obb_corners_native / mtext_line_count and the LocalWire text_height_local / text_obb_local fields. All text is crisp at every zoom; text entities are exempt from the sub-pixel stub cull. - Fix a latent bug: block-internal SDF text was culled because its LocalWire aabb_local was [0,0,0,0] (no points) — fold the glyph-quad extent into aabb_local and exempt text_verts-carrying wires from the sub-pixel cull. - Clear the pre-existing dead-code warnings (TextPlacement.elevation, TabKind, MTextRunKind::Tab). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -76,16 +76,6 @@ pub struct LocalWire {
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/// expand-time: transform corners by the Insert transform → world AABB
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/// → test against the camera's world-space view rect.
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pub aabb_local: [f32; 4],
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/// For Text / MText subs: the entity's anno-scaled glyph height in
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/// local units. Lets `emit_wire` apply the same LOD ladder used for
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/// top-level text (cull / greek / full) to text that's been baked into
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/// a block defn. `None` for non-text entities.
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pub text_height_local: Option<f32>,
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/// For Text / MText subs: the 4 OBB corners in block-local coords
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/// (rotation, anchor offsets and width-approximation already applied).
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/// Emitted at greek time so the rect matches the text's orientation
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/// instead of falling back to the axis-aligned bbox.
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pub text_obb_local: Option<[[f64; 3]; 4]>,
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}
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#[derive(Clone, Debug)]
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@@ -435,35 +425,6 @@ fn tessellate_sub_local(
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return vec![];
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}
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// With SDF text on, block-internal TEXT/MTEXT renders as glyph quads
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// (carried on the wire's `text_verts`), so skip the greek/baseline LOD
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// ladder — leaving `text_height_local` None routes the sub to `emit_wire`,
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// which transforms and emits those quads.
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let text_height_local: Option<f32> = if crate::scene::text::sdf_atlas::sdf_text_enabled() {
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None
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} else {
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match sub {
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EntityType::Text(t) => Some((t.height * anno_scale as f64) as f32),
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EntityType::MText(m) => Some((m.height * anno_scale as f64) as f32),
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_ => None,
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}
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};
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// Pre-compute the OBB corners (absolute f64) for Text / MText so the greek
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// path can emit a rect that matches the entity's rotation instead of
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// falling back to the axis-aligned `aabb_local`. Kept in f64 so it stays
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// precise at UTM scale (the emit path splits to double-single). For MText
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// the OBB height is built from the wrap-expanded line count so
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// emit_greeked_text can split it into per-line rows.
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let mtext_lines = match sub {
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EntityType::MText(m) => Some(
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crate::entities::text_support::mtext_line_count(m, doc, anno_scale),
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),
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_ => None,
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};
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let text_obb_local: Option<[[f64; 3]; 4]> =
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crate::entities::text_support::text_obb_corners_native(sub, anno_scale, mtext_lines);
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let mut result = Vec::with_capacity(wires_out.len());
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for wire in wires_out {
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// Per-wire point-count cap: a single wire that exceeds this is skipped
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@@ -475,8 +436,15 @@ fn tessellate_sub_local(
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// Geometry is stored absolute; the double-single (high/low) render path
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// keeps it precise at UTM scale, so no per-defn offset is subtracted.
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// SDF text wires have no points/fills — fold in the glyph-quad positions
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// so the view-frustum cull uses the text's real box, not a degenerate
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// point at the block origin (which would drop the text entirely).
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let aabb_local = aabb_from_points_iter(
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wire.points.iter().copied().chain(wire.fill_tris.iter().copied()),
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wire.points
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.iter()
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.copied()
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.chain(wire.fill_tris.iter().copied())
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.chain(wire.text_verts.iter().map(|v| v.pos)),
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);
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let is_fill_only = wire.points.is_empty() && !wire.fill_tris.is_empty();
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@@ -503,8 +471,6 @@ fn tessellate_sub_local(
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lt_l0,
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lw_l0,
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aabb_local,
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text_height_local,
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text_obb_local,
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});
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}
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result
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@@ -678,230 +644,6 @@ pub fn expand_insert(
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Some(batches.finalize(&name, selected, bg_color))
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}
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/// Emit a greeked filled rect (2 triangles) for a text LocalWire. Stays in
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/// the text's own color — the face3d pipeline skips its 0.45 dim for wires
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/// whose `points` are empty, so the rect lands at full intensity. Clamped
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/// to a single line's height so multi-line MText doesn't blow the box up
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/// to the full block. Mirrors `text_greek_obb_tris` in scene/mod.rs.
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/// Falls back to the axis-aligned `local_aabb` when no OBB was cached;
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/// xref fade still applies via the shared color resolution.
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fn emit_greeked_text(
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lw: &LocalWire,
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local_aabb: [f32; 4],
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accum_xform: &Transform,
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ctx: &ExpandCtx,
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out: &mut Batches,
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) {
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// Transform absolute f64 corners and keep the result in f64 so the
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// per-vertex double-single split below stays precise at UTM-scale coords.
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let xf = |p: [f64; 3]| -> [f64; 3] {
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let w = accum_xform.apply(Vector3::new(p[0], p[1], p[2]));
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[w.x, w.y, w.z]
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};
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// Per-line rects: split the OBB by `h_local` so each visible wrap
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// line gets its own box. Falls back to the axis-aligned AABB when no
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// OBB / height was cached.
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let tris: Vec<[f64; 3]> = if let (Some(obb), Some(h_local)) =
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(lw.text_obb_local, lw.text_height_local)
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{
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if h_local <= 0.0 {
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return;
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}
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let h = h_local as f64;
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let (ux, uy, uz) = (
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obb[3][0] - obb[0][0],
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obb[3][1] - obb[0][1],
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obb[3][2] - obb[0][2],
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);
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let ulen = (ux * ux + uy * uy + uz * uz).sqrt();
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if ulen < 1e-9 {
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return;
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}
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let n_lines = ((ulen / h).round() as usize).max(1);
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let (nx, ny, nz) = (ux / ulen, uy / ulen, uz / ulen);
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let bl_local = obb[0];
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let br_local = obb[1];
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let mut acc = Vec::with_capacity(n_lines * 6);
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for i in 0..n_lines {
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let top_along = (ulen - (i as f64) * h).max(0.0);
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let bot_along = (ulen - ((i + 1) as f64) * h).max(0.0);
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let tl = xf([
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bl_local[0] + nx * top_along,
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bl_local[1] + ny * top_along,
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bl_local[2] + nz * top_along,
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]);
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let tr = xf([
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br_local[0] + nx * top_along,
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br_local[1] + ny * top_along,
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br_local[2] + nz * top_along,
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]);
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let bl = xf([
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bl_local[0] + nx * bot_along,
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bl_local[1] + ny * bot_along,
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bl_local[2] + nz * bot_along,
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]);
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let br = xf([
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br_local[0] + nx * bot_along,
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br_local[1] + ny * bot_along,
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br_local[2] + nz * bot_along,
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]);
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acc.extend_from_slice(&[bl, br, tr, bl, tr, tl]);
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}
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acc
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} else {
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let [x0, y0, x1, y1] = local_aabb;
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let bl = xf([x0 as f64, y0 as f64, 0.0]);
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let br = xf([x1 as f64, y0 as f64, 0.0]);
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let tr = xf([x1 as f64, y1 as f64, 0.0]);
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let tl = xf([x0 as f64, y1 as f64, 0.0]);
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vec![bl, br, tr, bl, tr, tl]
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};
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if tris.is_empty() {
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return;
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}
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let final_color = resolve_wire_color(lw, ctx);
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let key = style_key(final_color, 0.0, [0.0; 8], 1.0, lw.aci, true, true);
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let entry = out
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.by_style
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.entry(key)
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.or_insert_with(|| BatchEntry::new(final_color, 0.0, [0.0; 8], 1.0, lw.aci, true, true));
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for p in tris {
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let (hx, lx) = WireModel::split_ds(p[0]);
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let (hy, ly) = WireModel::split_ds(p[1]);
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let (hz, lz) = WireModel::split_ds(p[2]);
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if hx < entry.min_x {
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entry.min_x = hx;
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}
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if hy < entry.min_y {
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entry.min_y = hy;
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}
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if hx > entry.max_x {
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entry.max_x = hx;
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}
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if hy > entry.max_y {
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entry.max_y = hy;
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}
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entry.fill_tris.push([hx, hy, hz]);
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entry.fill_tris_low.push([lx, ly, lz]);
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}
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}
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/// Emit a 2-point baseline line for a sub-pixel text LocalWire — same color
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/// resolution as `emit_wire`, but the wire's stored glyph points are
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/// replaced with the OBB's baseline edge (`obb[0] → obb[1]`). Falls back to
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/// a no-op when no OBB is cached (rotation/attachment unknown).
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fn emit_text_baseline(
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lw: &LocalWire,
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accum_xform: &Transform,
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ctx: &ExpandCtx,
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out: &mut Batches,
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wpp: f32,
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) {
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let Some(obb) = lw.text_obb_local else {
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return;
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};
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let Some(h_local) = lw.text_height_local else {
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return;
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};
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if h_local <= 0.0 {
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return;
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}
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let xf = |p: [f64; 3]| -> [f64; 3] {
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let w = accum_xform.apply(Vector3::new(p[0], p[1], p[2]));
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[w.x, w.y, w.z]
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};
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// Single line: just obb[0] → obb[1]. Skip when the projected length
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// falls under 2 px (single-char text seen edge-on). All wrap lines
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// share the same baseline length, so checking once is enough.
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let p0_world = xf(obb[0]);
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let p1_world = xf(obb[1]);
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let dx = p1_world[0] - p0_world[0];
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let dy = p1_world[1] - p0_world[1];
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let len_px = (dx * dx + dy * dy).sqrt() / wpp as f64;
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if len_px < 2.0 {
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return;
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}
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// Compute the per-line baseline endpoints in *local* frame, then
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// transform — keeps precision for distant text and matches the
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// greek/baseline math used by the rect path.
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let (ux, uy, uz) = (
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obb[3][0] - obb[0][0],
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obb[3][1] - obb[0][1],
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obb[3][2] - obb[0][2],
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);
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let ulen = (ux * ux + uy * uy + uz * uz).sqrt();
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let n_lines = if ulen < 1e-9 {
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1
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} else {
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((ulen / h_local as f64).round() as usize).max(1)
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};
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let (nx, ny, nz) = if ulen < 1e-9 {
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(0.0, 0.0, 0.0)
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} else {
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(ux / ulen, uy / ulen, uz / ulen)
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};
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let final_color = resolve_wire_color(lw, ctx);
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let key = style_key(final_color, 0.0, [0.0; 8], 1.0, lw.aci, true, false);
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let entry = out
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.by_style
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.entry(key)
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.or_insert_with(|| BatchEntry::new(final_color, 0.0, [0.0; 8], 1.0, lw.aci, true, false));
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let bl_local = obb[0];
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let br_local = obb[1];
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for i in 0..n_lines {
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let along = if ulen < 1e-9 {
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0.0
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} else {
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(ulen - ((i + 1) as f64) * h_local as f64).max(0.0)
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};
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let p0 = xf([
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bl_local[0] + nx * along,
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bl_local[1] + ny * along,
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bl_local[2] + nz * along,
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]);
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let p1 = xf([
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br_local[0] + nx * along,
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br_local[1] + ny * along,
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br_local[2] + nz * along,
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]);
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let needs_sep = !entry.points.is_empty()
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&& !entry.points.last().map(|p| p[0].is_nan()).unwrap_or(false);
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if needs_sep {
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entry.points.push([f32::NAN; 3]);
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entry.points_low.push([0.0; 3]);
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}
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for q in [p0, p1] {
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let (hx, lx) = WireModel::split_ds(q[0]);
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let (hy, ly) = WireModel::split_ds(q[1]);
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let (hz, lz) = WireModel::split_ds(q[2]);
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if hx < entry.min_x {
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entry.min_x = hx;
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}
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if hy < entry.min_y {
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entry.min_y = hy;
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}
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if hx > entry.max_x {
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entry.max_x = hx;
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}
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if hy > entry.max_y {
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entry.max_y = hy;
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}
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entry.points.push([hx, hy, hz]);
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entry.points_low.push([lx, ly, lz]);
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}
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}
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}
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fn aabb_pixel_size(local_aabb: [f32; 4], world_per_pixel: f32) -> f32 {
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let w = (local_aabb[2] - local_aabb[0]).abs();
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let h = (local_aabb[3] - local_aabb[1]).abs();
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@@ -1135,12 +877,6 @@ fn expand_defn(
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eprintln!("block_cache: nested-block depth > {MAX_NESTING_DEPTH}, truncating");
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return;
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}
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// Track the last text OBB that received a LOD substitute (baseline line
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// or greeked box). Colour-split MTEXT produces one outline wire per
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// \C/\c segment; only the first outline from a source entity should
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// emit the substitute — subsequent segments use the same full-document
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// OBB and would draw overlapping rectangles with the wrong colour.
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let mut last_lod_obb: Option<[[f64; 3]; 4]> = None;
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for sub in &defn.subs {
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match sub {
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LocalSub::Wire(lw) => {
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@@ -1160,66 +896,13 @@ fn expand_defn(
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}
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}
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if let Some(wpp) = ctx.world_per_pixel {
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// Text/MText follows its own ladder below (baseline-line
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// / greek / full) — must reach it even when the wire's
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// AABB falls under MIN_PIXEL_SIZE.
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let is_text = lw.text_height_local.is_some();
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// SDF text wires carry glyph quads but no points; they
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// render at every zoom (no text LOD), so exempt them from
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// the sub-pixel cull that drops tiny stroke / fill geometry.
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let is_text = !lw.text_verts.is_empty();
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if !is_text && aabb_pixel_size(local, wpp) < MIN_PIXEL_SIZE {
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continue;
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}
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// Text LOD ladder: text inside a block follows the same
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// 1 / 5 px baseline/greek/full rules as top-level text.
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// We apply the Insert's transform scale to the stored
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// local glyph height to get the screen height.
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if let Some(h_local) = lw.text_height_local {
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let m = &accum_xform.matrix.m;
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let sy = ((m[1][0] * m[1][0]
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+ m[1][1] * m[1][1]
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+ m[1][2] * m[1][2]) as f64)
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.sqrt() as f32;
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let h_world = h_local * sy;
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let h_px = h_world / wpp;
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if lw.is_fill_only {
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// Fill-only wire: suppress at text LOD thresholds.
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// The outline sibling carries the LOD substitute
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// (baseline line or greeked box). Emitting every
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// glyph triangle at sub-pixel zoom defeats the
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// purpose of the LOD ladder.
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if h_px < 5.0 {
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continue;
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}
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} else {
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if h_px < 1.0 {
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// Colour-split MTEXT: only the first outline
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// wire from a source entity emits the baseline
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// substitute. Siblings share the same
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// text_obb_local and would stack identical
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// overlapping lines (last colour wins) — the
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// same dedup the greek branch does, one tier
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// down.
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if lw.text_obb_local == last_lod_obb {
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continue;
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}
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last_lod_obb = lw.text_obb_local;
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emit_text_baseline(lw, accum_xform, ctx, out, wpp);
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continue;
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}
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if h_px < 5.0 {
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// Colour-split MTEXT: only the first outline
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// wire from a source entity emits the greek
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// substitute. Subsequent segments share the
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// same text_obb_local and would draw
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// overlapping rectangles with the wrong
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// (last-wins) colour.
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if lw.text_obb_local == last_lod_obb {
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continue;
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}
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last_lod_obb = lw.text_obb_local;
|
||||
emit_greeked_text(lw, local, accum_xform, ctx, out);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
emit_wire(lw, accum_xform, ctx, out);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user