forked from 1b-agent/opencadstudio-upstream
feat(select): offer the selection modes at "Select objects"
Only Previous and Last were on offer, so Window, Crossing, Fence, the two polygons and All could not be reached at all -- and with no keyboard to type them into, the buttons were the only way in. Window and Crossing fix the sense of the next box. Dragging derives that from the direction the corner travels and would overwrite it the moment the corner moved, so the derivation stands down while a keyword holds it. Add and Remove decide what a pick does for the rest of the round: Remove subtracts the way Shift already does, rather than through PICKADD, which decides whether a pick *replaces* the set and so would have wiped everything gathered so far. Both are dropped when the next command starts, since neither outlives the selection that asked for them. Fence and the polygons are picked point by point, which TRIM and EXTEND already ask for. That gesture -- the points, the rubber-banded dashed preview, whether the path closes -- moves into one place both bind to, and the two preview builders duplicated in trim.rs go with it. A fence is not the polygon test with crossing set: that closes the point list and counts whatever lies inside, so a line drawn past a row of objects would take everything behind it too. It gets a hit test that only counts a real intersection, and skips the area-based geometry entirely. The lasso gathered its hits from wires, hatches, block hatches, meshes and block meshes inline; the new modes need the same list, and a second copy would drift. Both now come through `Scene::path_hit_handles`. Closes #596 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -10,6 +10,8 @@
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use std::f64::consts::TAU;
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use crate::modules::draw::fence::{crossing_box_preview, FencePick};
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use acadrust::entities::{
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Arc as ArcEnt, Circle as CircleEnt, Ellipse as EllipseEnt, Line as LineEnt, LwPolyline,
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LwVertex, Ray as RayEnt, Spline as SplineEnt, XLine as XLineEnt,
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@@ -2100,7 +2102,7 @@ enum TrimMode {
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/// Collecting cutting/boundary edges; Enter returns to Pick.
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SelectEdges,
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/// Collecting fence points; Enter runs the fence pass.
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Fence(Vec<[f64; 2]>),
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Fence(FencePick),
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/// Crossing: waiting for the first rectangle corner.
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CrossFirst,
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/// Crossing: first corner picked, waiting for the second.
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@@ -2983,32 +2985,6 @@ fn extend_hover_wires(
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out
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}
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/// Fence preview polyline (committed points + rubber point), dashed.
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fn fence_preview_wire(pts: &[[f64; 2]], cursor: [f64; 2], name: &str) -> WireModel {
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let mut wire: Vec<[f32; 3]> = pts.iter().map(|p| [p[0] as f32, p[1] as f32, 0.0]).collect();
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wire.push([cursor[0] as f32, cursor[1] as f32, 0.0]);
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let mut w = WireModel::solid(name.into(), wire, WireModel::CYAN, false);
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w.pattern_length = 0.8;
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w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
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w
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}
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/// Crossing preview rectangle — the selection crossing-box look (dashed
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/// green outline) so the option reads like a crossing selection (#336).
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fn crossing_preview_wire(p1: [f64; 2], cursor: [f64; 2], name: &str) -> WireModel {
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let pts = vec![
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[p1[0] as f32, p1[1] as f32, 0.0],
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[p1[0] as f32, cursor[1] as f32, 0.0],
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[cursor[0] as f32, cursor[1] as f32, 0.0],
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[cursor[0] as f32, p1[1] as f32, 0.0],
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[p1[0] as f32, p1[1] as f32, 0.0],
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];
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let mut w = WireModel::solid(name.into(), pts, [0.35, 0.85, 0.35, 0.9], false);
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w.pattern_length = 0.8;
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w.pattern = [0.5, -0.3, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0];
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w
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}
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pub struct TrimCommand {
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all_entities: Vec<EntityType>,
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entity_index: ModifyEntityIndex,
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@@ -3125,9 +3101,9 @@ impl CadCommand for TrimCommand {
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self.edge_set.len()
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)
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.into_owned(),
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TrimMode::Fence(pts) => crate::tf!(
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TrimMode::Fence(pick) => crate::tf!(
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"TRIM{edge} Fence: pick points [{} placed, Enter = trim crossed]:",
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pts.len()
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pick.len()
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)
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.into_owned(),
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TrimMode::CrossFirst => crate::tf!("TRIM{edge} Crossing: first corner:").into_owned(),
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@@ -3172,7 +3148,7 @@ impl CadCommand for TrimCommand {
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Some(CmdResult::NeedPoint)
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}
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"F" | "FENCE" => {
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self.mode = TrimMode::Fence(Vec::new());
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self.mode = TrimMode::Fence(FencePick::fence());
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Some(CmdResult::NeedPoint)
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}
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"C" | "CROSSING" => {
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@@ -3669,8 +3645,8 @@ impl CadCommand for TrimCommand {
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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match &mut self.mode {
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TrimMode::Fence(pts) => {
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pts.push([pt.x, pt.y]);
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TrimMode::Fence(pick) => {
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pick.push([pt.x, pt.y]);
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CmdResult::NeedPoint
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}
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TrimMode::CrossFirst => {
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@@ -3698,9 +3674,9 @@ impl CadCommand for TrimCommand {
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fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
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match &self.mode {
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TrimMode::Fence(pts) if !pts.is_empty() => {
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let mut out = vec![fence_preview_wire(pts, [pt.x, pt.y], "trim_fence")];
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let mut fpts = pts.clone();
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TrimMode::Fence(pick) if !pick.is_empty() => {
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let mut out = vec![pick.preview([pt.x, pt.y], "trim_fence")];
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let mut fpts = pick.path();
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fpts.push([pt.x, pt.y]);
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out.extend(fence_result_preview(
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&self.all_entities,
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@@ -3715,7 +3691,7 @@ impl CadCommand for TrimCommand {
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TrimMode::CrossSecond(p1) => {
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let p1 = *p1;
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let p2 = [pt.x, pt.y];
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let mut out = vec![crossing_preview_wire(p1, p2, "trim_cross")];
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let mut out = vec![crossing_box_preview(p1, p2, "trim_cross")];
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let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
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let window = CrossingWindow {
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min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
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@@ -3742,7 +3718,7 @@ impl CadCommand for TrimCommand {
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self.rebuild_geos();
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CmdResult::NeedPoint
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}
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TrimMode::Fence(pts) if pts.len() >= 2 => self.fence_run(&pts, None),
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TrimMode::Fence(pick) if pick.is_usable() => self.fence_run(&pick.path(), None),
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TrimMode::Fence(_)
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| TrimMode::CrossFirst
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| TrimMode::CrossSecond(_)
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@@ -3845,9 +3821,9 @@ impl CadCommand for ExtendCommand {
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self.edge_set.len()
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)
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.into_owned(),
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TrimMode::Fence(pts) => crate::tf!(
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TrimMode::Fence(pick) => crate::tf!(
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"EXTEND{edge} Fence: pick points [{} placed, Enter = extend crossed]:",
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pts.len()
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pick.len()
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)
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.into_owned(),
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TrimMode::CrossFirst => {
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@@ -3889,7 +3865,7 @@ impl CadCommand for ExtendCommand {
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Some(CmdResult::NeedPoint)
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}
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"F" | "FENCE" => {
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self.mode = TrimMode::Fence(Vec::new());
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self.mode = TrimMode::Fence(FencePick::fence());
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Some(CmdResult::NeedPoint)
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}
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"C" | "CROSSING" => {
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@@ -4131,8 +4107,8 @@ impl CadCommand for ExtendCommand {
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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match &mut self.mode {
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TrimMode::Fence(pts) => {
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pts.push([pt.x, pt.y]);
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TrimMode::Fence(pick) => {
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pick.push([pt.x, pt.y]);
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CmdResult::NeedPoint
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}
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TrimMode::CrossFirst => {
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@@ -4157,9 +4133,9 @@ impl CadCommand for ExtendCommand {
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fn on_preview_wires(&mut self, pt: DVec3) -> Vec<WireModel> {
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match &self.mode {
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TrimMode::Fence(pts) if !pts.is_empty() => {
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let mut out = vec![fence_preview_wire(pts, [pt.x, pt.y], "extend_fence")];
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let mut fpts = pts.clone();
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TrimMode::Fence(pick) if !pick.is_empty() => {
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let mut out = vec![pick.preview([pt.x, pt.y], "extend_fence")];
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let mut fpts = pick.path();
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fpts.push([pt.x, pt.y]);
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out.extend(fence_result_preview(
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&self.all_entities,
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@@ -4174,7 +4150,7 @@ impl CadCommand for ExtendCommand {
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TrimMode::CrossSecond(p1) => {
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let p1 = *p1;
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let p2 = [pt.x, pt.y];
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let mut out = vec![crossing_preview_wire(p1, p2, "extend_cross")];
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let mut out = vec![crossing_box_preview(p1, p2, "extend_cross")];
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let rect = [p1, [p1[0], p2[1]], p2, [p2[0], p1[1]], p1];
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let window = CrossingWindow {
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min: [p1[0].min(p2[0]), p1[1].min(p2[1])],
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@@ -4201,7 +4177,7 @@ impl CadCommand for ExtendCommand {
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self.rebuild_geos();
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CmdResult::NeedPoint
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}
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TrimMode::Fence(pts) if pts.len() >= 2 => self.fence_run(&pts, None),
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TrimMode::Fence(pick) if pick.is_usable() => self.fence_run(&pick.path(), None),
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TrimMode::Fence(_)
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| TrimMode::CrossFirst
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| TrimMode::CrossSecond(_)
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