forked from 1b-agent/opencadstudio-upstream
fix(blocks): one base point convention for creation, redefine, insert, explode, XCLIP and REFEDIT
world = insert_point + Rot * Scale * (P - base_point). Attribute placement, EXPLODE, XCLIP storage, REFEDIT's working copy, the UCS reframe of attributes and the dynamic-block visibility grip ignored the base point and were offset by Rot*Scale*base. They now share insert_transform_with_base. Creation stores a ZERO base and redefine resets it; a no-op redefine moves nothing; the Block Definition dialog prefills the base from the definition. XCLIP filters stored by older builds keep their old displacement.
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@@ -1049,6 +1049,15 @@ impl OpenCADStudio {
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}
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}
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} else {
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// Attributes are placed through the same base-point convention as
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// the render path, so hand the command the definition's base point.
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let block_base = crate::scene::render_graph::block_base_point(
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&self.tabs[i].scene.document,
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&block_name,
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);
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if let Some(cmd) = self.tabs[i].active_cmd.as_mut() {
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cmd.attreq_set_block_base(block_base);
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}
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let completed = self.tabs[i]
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.active_cmd
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.as_mut()
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