fix(blocks): one base point convention for creation, redefine, insert, explode, XCLIP and REFEDIT

world = insert_point + Rot * Scale * (P - base_point). Attribute placement, EXPLODE, XCLIP storage, REFEDIT's working copy, the UCS reframe of attributes and the dynamic-block visibility grip ignored the base point and were offset by Rot*Scale*base. They now share insert_transform_with_base. Creation stores a ZERO base and redefine resets it; a no-op redefine moves nothing; the Block Definition dialog prefills the base from the definition. XCLIP filters stored by older builds keep their old displacement.
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Karim Jerbi committed 2026-10-12 04:35:19 +01:00
1 parent a456367b26
commit 5dfa41c032
17 files changed
+1447 -19

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@@ -3035,6 +3035,11 @@ pub trait CadCommand: Send {
None
}
/// Supply the referenced block's insertion base point so the attributes
/// the command now owns are placed through the same base-point convention
/// as the render path. Default: no-op (no base point).
fn attreq_set_block_base(&mut self, _base: codec::types::Vector3) {}
/// After the host commits an ATTREQ insert: keep the command running
/// (repeated placement) instead of ending it.
fn attreq_continue(&self) -> bool {