forked from 1b-agent/opencadstudio-upstream
perf(render): keep solid meshes resident
Keep all solid geometry GPU-resident during navigation. Use vertex-rate instancing, compact untextured vertices, vertex-cache ordering, and cached silhouette sources without culling geometry.
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@@ -67,6 +67,7 @@ iced_widget = { git = "https://github.com/iced-rs/iced.git", rev = "23604ff22ab0
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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ocs_plugin_api = { path = "crates/ocs_plugin_api", features = ["host"] }
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meshopt = "0.6.2"
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i18n-embed = { version = "0.16", features = ["desktop-requester"] }
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rayon = "1"
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open = "5"
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