forked from 1b-agent/opencadstudio-upstream
style: rustfmt the tree so the CI lint check passes
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@@ -71,7 +71,11 @@ impl Scene {
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)
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)
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};
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if let Some(handle) = self.selected_handles_in_order().into_iter().find(is_section) {
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if let Some(handle) = self
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.selected_handles_in_order()
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.into_iter()
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.find(is_section)
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{
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return Some(handle);
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}
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let block = self.current_layout_block_handle();
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@@ -102,25 +106,15 @@ impl Scene {
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let codec::entities::ExtendedEntityData::SectionObject(data) = &extended.data else {
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return None;
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};
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let slice_depth = crate::entities::extended::section_is_slice(extended).then(|| {
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crate::entities::extended::section_slice_depth(extended).unwrap_or(0.0)
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});
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let slice_depth = crate::entities::extended::section_is_slice(extended)
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.then(|| crate::entities::extended::section_slice_depth(extended).unwrap_or(0.0));
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let planes = Self::section_planes(data, slice_depth, None)?;
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// Every drawn point of every object in the space, from its wires and
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// its shaded mesh.
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let block = self.current_layout_block_handle();
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let mut points: FxHashMap<Handle, Vec<[f64; 3]>> = FxHashMap::default();
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let wires = self.wires_for_block_culled(
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block,
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None,
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None,
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None,
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None,
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None,
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true,
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None,
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);
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let wires = self.wires_for_block_culled(block, None, None, None, None, None, true, None);
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for wire in &wires {
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let Some(handle) = Self::handle_from_wire_name(&wire.name) else {
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continue;
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