Add tolerant OVERKILL settings and geometric cleanup

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ramox81 committed 2026-09-11 10:24:39 +03:00
1 parent 7d0c059b30
commit 60da282654
3 files changed
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@@ -682,61 +682,84 @@ impl OpenCADStudio {
}
}
// ── OVERKILL — delete duplicate (identical) objects ──────────
// Removes objects that are identical in geometry AND properties to
// another object (compared with the handle ignored). Operates on
// the current selection, or the whole drawing when nothing is
// selected. Conservative: only exact duplicates are removed.
"OVERKILL" => {
use acadrust::Handle;
let selected: std::collections::HashSet<u64> = self.tabs[i]
.scene
.selected_entities()
.into_iter()
.map(|(h, _)| h.value())
.collect();
// Capture (handle, type-name, handle-normalized clone) for each
// candidate while the document is borrowed immutably.
let candidates: Vec<(Handle, String, acadrust::EntityType)> = self.tabs[i]
.scene
.document
.entities()
.filter(|e| {
(selected.is_empty() || selected.contains(&e.common().handle.value()))
&& !self.tabs[i].scene.is_layer_locked(e.common().handle)
})
.map(|e| {
let key = crate::entities::names::dxf_name(e).to_string();
let mut norm = e.clone();
norm.common_mut().handle = Handle::NULL;
(e.common().handle, key, norm)
})
.collect();
// Bucket by (type, layer) so only like objects are compared.
let mut kept: Vec<(String, acadrust::EntityType)> = Vec::new();
let mut dups: Vec<Handle> = Vec::new();
for (h, key, norm) in &candidates {
let bucket = format!("{key}\u{0}{}", norm.common().layer);
if kept.iter().any(|(b, e)| b == &bucket && e == norm) {
dups.push(*h);
} else {
kept.push((bucket, norm.clone()));
// OVERKILL gathers objects, exposes cleanup settings, then applies one undo group.
"OVERKILL" | "-OVERKILL" => {
let handles=self.tabs[i].scene.selected_entities().iter().map(|(h,_)|*h).collect();
let command=crate::modules::draw::modify::overkill::OverkillCommand::new(handles);
self.command_line.push_info(&command.prompt());
self.tabs[i].active_cmd=Some(Box::new(command));
}
value if value.starts_with("OVERKILL_APPLY ") => {
use crate::modules::draw::modify::overkill::{normalized,optimize};
let values:Vec<_>=value.split_whitespace().skip(1).collect();
if values.len()!=6 { return Some(self.finish_dispatch(cmd)); }
let tolerance=values[0].parse::<f64>().unwrap_or(1e-6);
let ignore=values[1].parse::<u16>().unwrap_or(0);
let optimize_plines=values[2]=="1";
let overlap=values[3]=="1";
let end_to_end=values[4]=="1";
let preserve_associative=values[5]=="1";
let mut candidates:Vec<_>=self.tabs[i].scene.selected_entities().into_iter()
.filter(|(h,e)|!self.tabs[i].scene.is_layer_locked(*h)
&& (!preserve_associative||e.common().reactors.is_empty()))
.map(|(h,e)|(h,e.clone())).collect();
candidates.sort_by_key(|(h,_)|h.value());
let mut changed=std::collections::HashSet::new();
if optimize_plines { for (h,e) in &mut candidates {
let before=e.clone(); optimize(e,tolerance); if *e!=before {changed.insert(*h);}
} }
let mut removed=std::collections::HashSet::new();
// Iterate to a fixed point: a bridge can join two previously disjoint intervals.
loop {
let mut progress=false;
for a in 0..candidates.len() {
if removed.contains(&candidates[a].0) {continue;}
for b in a+1..candidates.len() {
if removed.contains(&candidates[b].0) {continue;}
let left=normalized(&candidates[a].1,ignore);
let right=normalized(&candidates[b].1,ignore);
if left==right {
removed.insert(candidates[b].0);progress=true;continue;
}
let (acadrust::EntityType::Line(l),acadrust::EntityType::Line(r))=(&left,&right)
else {continue;};
if l.common!=r.common||l.thickness!=r.thickness||l.normal!=r.normal {continue;}
let point=|p:acadrust::types::Vector3|[p.x,p.y,p.z];
let Some(union)=cadkernel::space::line_union(
[point(l.start),point(l.end)],[point(r.start),point(r.end)],tolerance)
else {continue;};
let allowed=match union.kind {
cadkernel::space::LineUnionKind::Duplicate=>true,
cadkernel::space::LineUnionKind::Overlap=>overlap,
cadkernel::space::LineUnionKind::EndToEnd=>end_to_end,
};
if !allowed {continue;}
if let acadrust::EntityType::Line(line)=&mut candidates[a].1 {
line.start=acadrust::types::Vector3::new(union.start[0],union.start[1],union.start[2]);
line.end=acadrust::types::Vector3::new(union.end[0],union.end[1],union.end[2]);
}
changed.insert(candidates[a].0);removed.insert(candidates[b].0);progress=true;
}
}
if !progress {break;}
}
if dups.is_empty() {
self.command_line
.push_output(crate::t!("OVERKILL: no duplicate objects found.").as_ref());
} else {
let n = dups.len();
self.push_undo_snapshot(i, "OVERKILL");
self.tabs[i].scene.erase_entities(&dups);
self.tabs[i].dirty = true;
self.refresh_properties();
self.command_line
.push_output(crate::tf!("OVERKILL: deleted {n} duplicate object(s).").as_ref());
if !changed.is_empty()||!removed.is_empty() {
self.push_undo_snapshot(i,"OVERKILL");
let updates:Vec<_>=candidates.into_iter().filter(|(h,_)|changed.contains(h)&&!removed.contains(h)).collect();
let mut changes = Vec::new();
for (handle, entity) in updates {
if let Some(target) = self.tabs[i].scene.document.get_entity_mut(handle) {
*target = entity;
changes.push((handle, crate::scene::ChangeKind::Modified));
}
}
self.tabs[i].scene.bump_entities(&changes);
let handles:Vec<_>=removed.iter().copied().collect();
self.tabs[i].scene.erase_entities(&handles);
self.tabs[i].dirty=true;self.refresh_properties();
}
self.command_line.push_output(&format!("OVERKILL: removed {} objects; updated {} objects.",removed.len(),changed.len()));
}
// ── PICKADD / PICKDRAG — selection UX (#226, app settings) ───
// Bare form reports; `<name> 0|1` sets and persists. Defaults keep
// today's behaviour (PICKADD 1, PICKDRAG 0).