fix(text): render TTF glyphs as solid fills, fix font fallback, correct Z-order

Text elements previously rendered as hollow wireframe outlines and sometimes
fell back to the wrong system font due to case-sensitive exact matching. Also,
the viewport background grid drew on top of solid entities.

Case-insensitive and partial-name fallback matching (e.g., mapping "arialn"
to "Arial Narrow") is now added to `sysfont::canonical_family_name`, ensuring
text resolves to the correct installed system font.

TrueType font contours are now triangulated into solid fills (`fill_tris`)
using `lyon_tessellation` in `ttf_glyph.rs`. To prevent the GPU from misclassifying
this 2D text as a 3D mesh (which broke flat shading), text tessellation splits
the output into separate outline and fill `WireModel`s.

The background grid is extracted from `SelectionCanvas` into `GridCanvas` and
moved beneath the 3D viewport to ensure proper layering. Finally, `DepthBiasState`
is enabled on all face/fill pipelines to apply a polygon offset, perfectly
resolving Z-fighting between coplanar wireframe lines and solid faces.
This commit is contained in:
Karim Jerbi committed 2026-06-25 18:17:01 +01:00
1 parent c599c2ba09
commit 627761b629
20 files changed
+624 -191

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+37 -6
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@@ -45,14 +45,17 @@ impl Face {
/// Resolve a style's font name to a concrete face. Embedded stroke fonts
/// take priority; only otherwise-unknown names try the system fonts.
pub fn resolve(font_name: &str) -> Face {
if !lff::is_builtin(font_name) && sysfont::has_family(font_name) {
let word = ttf_glyph::glyph(font_name, ' ')
let is_builtin = lff::is_builtin(font_name);
let has_sys = sysfont::has_family(font_name);
if !is_builtin && has_sys {
let canonical = sysfont::canonical_family_name(font_name).unwrap_or_else(|| font_name.to_string());
let word = ttf_glyph::glyph(&canonical, ' ')
.map(|g| g.advance)
// Fall back to a sensible blank-width if the font has no space.
.filter(|w| *w > 0.0)
.unwrap_or(4.5);
return Face::Ttf {
family: font_name.to_string(),
family: canonical,
word,
};
}
@@ -130,7 +133,7 @@ mod tests {
.find(|f| ttf_glyph::glyph(f, 'A').is_some())
.expect("a system family with an 'A'");
assert!(matches!(Face::resolve(fam), Face::Ttf { .. }));
let strokes =
let (strokes, _) =
lff::tessellate_text_ex([0.0, 0.0], 10.0, 0.0, 1.0, 0.0, fam, "ABC");
assert!(!strokes.is_empty(), "TTF run produced no strokes");
}
@@ -168,8 +171,8 @@ mod tests {
.expect("a system family with an 'A'");
// Underlined shaped text: glyph contours plus exactly one underline
// segment (a 2-point polyline) emitted on the \l toggle.
let plain = lff::tessellate_text_ex([0.0, 0.0], 10.0, 0.0, 1.0, 0.0, fam, "AB");
let deco = lff::tessellate_text_ex([0.0, 0.0], 10.0, 0.0, 1.0, 0.0, fam, "\\LAB\\l");
let (plain, _) = lff::tessellate_text_ex([0.0, 0.0], 10.0, 0.0, 1.0, 0.0, fam, "AB");
let (deco, _) = lff::tessellate_text_ex([0.0, 0.0], 10.0, 0.0, 1.0, 0.0, fam, "\\LAB\\l");
assert!(!plain.is_empty());
assert_eq!(
deco.len(),
@@ -177,4 +180,32 @@ mod tests {
"underline should add exactly one segment on the TTF path"
);
}
#[test]
fn case_insensitive_ttf_resolution() {
let fams = sysfont::families();
if fams.is_empty() {
eprintln!("no system fonts; skipping");
return;
}
// Arial and Cambria are typical on Windows/Mac/Linux
for test_name in &["arial", "ARIAL", "ARIALN", "cambria"] {
let resolved = Face::resolve(test_name);
match resolved {
Face::Ttf { family, .. } => {
assert!(
family == "Arial" || family == "Arial Narrow" || family == "Cambria",
"Resolved to unexpected family name: {}", family
);
}
Face::Lff(_) => {
// It's possible some test environments don't have Arial or Cambria,
// but if they are present in sysfont::families() (or we can fallback),
// they should resolve to Ttf. If they aren't installed, Lff fallback is accepted.
eprintln!("Font {} resolved to Lff (probably not installed)", test_name);
}
}
}
}
}