refactor(precision): widen command transform scalars and defaults to f64 (#311)

Completes the f64 migration on the CPU data path: the only f32 left now
is the GPU/render/screen layer, which is architecturally required (wgpu
vertex buffers and iced are f32; f64 vertices would double memory).

- EntityTransform::Rotate.angle_rad and Scale.factor are now f64 (the
  transform was already applied in f64 around the DVec3 center, so this
  only preserves the typed angle/factor). apply_standard_transform and
  apply_standard_scale take f64.
- CmdResult::ExtrudeEntity.height and AlignSelected.{angle_rad,scale}
  are f64; the EXTRUDE height parses as f64.
- defaults.rs (last-used construction values: circle radius/diameter,
  rotate angle, scale factor, offset/fillet/chamfer distance, array
  spacing/counts/angle) moved from Cell<f32> to Cell<f64>. Array counts
  round-trip through u32 (exact below 2^53).
- Consumers in circle/array/fillet/offset/rotate/scale/align/solid3d and
  dimension.rs rotate_point/scale_point follow. `as f32` is kept only
  where a value feeds a WireModel rubber-band/ghost (the preview path is
  screen-space f32).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-07-12 00:34:38 +03:00
1 parent 553b91015f
commit 62bd360e46
12 files changed
+100 -102

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@@ -4,29 +4,29 @@
use std::cell::Cell;
thread_local! {
static CIRCLE_RADIUS: Cell<f32> = Cell::new(1.0);
static CIRCLE_DIAM: Cell<f32> = Cell::new(2.0);
static ROTATE_ANGLE: Cell<f32> = Cell::new(0.0); // degrees
static SCALE_FACTOR: Cell<f32> = Cell::new(1.0);
static OFFSET_DIST: Cell<f32> = Cell::new(1.0);
static FILLET_RADIUS: Cell<f32> = Cell::new(1.0);
static CHAMFER_DIST1: Cell<f32> = Cell::new(10.0);
static CHAMFER_DIST2: Cell<f32> = Cell::new(10.0);
static ARRAY_ROWS: Cell<f32> = Cell::new(2.0);
static ARRAY_COLS: Cell<f32> = Cell::new(2.0);
static ARRAY_ROW_SP: Cell<f32> = Cell::new(100.0);
static ARRAY_COL_SP: Cell<f32> = Cell::new(100.0);
static ARRAY_P_COUNT: Cell<f32> = Cell::new(6.0);
static ARRAY_P_ANGLE: Cell<f32> = Cell::new(360.0); // degrees
static ARRAY_PATH_COUNT: Cell<f32> = Cell::new(6.0);
static CIRCLE_RADIUS: Cell<f64> = Cell::new(1.0);
static CIRCLE_DIAM: Cell<f64> = Cell::new(2.0);
static ROTATE_ANGLE: Cell<f64> = Cell::new(0.0); // degrees
static SCALE_FACTOR: Cell<f64> = Cell::new(1.0);
static OFFSET_DIST: Cell<f64> = Cell::new(1.0);
static FILLET_RADIUS: Cell<f64> = Cell::new(1.0);
static CHAMFER_DIST1: Cell<f64> = Cell::new(10.0);
static CHAMFER_DIST2: Cell<f64> = Cell::new(10.0);
static ARRAY_ROWS: Cell<f64> = Cell::new(2.0);
static ARRAY_COLS: Cell<f64> = Cell::new(2.0);
static ARRAY_ROW_SP: Cell<f64> = Cell::new(100.0);
static ARRAY_COL_SP: Cell<f64> = Cell::new(100.0);
static ARRAY_P_COUNT: Cell<f64> = Cell::new(6.0);
static ARRAY_P_ANGLE: Cell<f64> = Cell::new(360.0); // degrees
static ARRAY_PATH_COUNT: Cell<f64> = Cell::new(6.0);
}
macro_rules! accessors {
($get:ident, $set:ident, $var:ident) => {
pub fn $get() -> f32 {
pub fn $get() -> f64 {
$var.with(|c| c.get())
}
pub fn $set(v: f32) {
pub fn $set(v: f64) {
$var.with(|c| c.set(v));
}
};