feat(viewport): interactive VPORTS model tiled presets

Model space'de VPORTS artık iki aşamalı: bare VPORTS bir yapılandırma
istiyor (SIngle/2H/2V/4), sonraki komut-satırı girdisi düzeni kuruyor
(boş giriş = SINGLE). set_model_tile_layout normalized rect listesiyle
tiled düzeni değiştiriyor:
- SINGLE: tek tam-ekran
- 2H: üst/alt
- 2V: sol/sağ
- 4: 2x2

awaiting_vports app flag'i prompt sonrası girdiyi yakalıyor. Paper-space
VPORTS davranışı değişmedi.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.7 committed 2026-05-27 22:52:55 +03:00
1 parent 41c75dbb9b
commit 6fe25e4b5f
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@@ -2663,8 +2663,48 @@ impl OpenCADStudio {
let sub = cmd.split_whitespace().nth(1).unwrap_or("").to_uppercase();
let scene = &self.tabs[i].scene;
if scene.current_layout == "Model" {
self.command_line
.push_error("VPORTS: switch to a paper space layout first.");
// Bare VPORTS → ask for the configuration interactively;
// the next command-line entry supplies it.
if sub.is_empty() {
self.awaiting_vports = true;
self.command_line
.push_info("VPORTS Configuration [SIngle/2H/2V/4]:");
return self.focus_cmd_input();
}
// Model space: split the tiled viewport layout.
use iced::Rectangle as R;
let full = R { x: 0.0, y: 0.0, width: 1.0, height: 1.0 };
let rects: Option<Vec<R>> = match sub.as_str() {
"SINGLE" | "SI" | "1" => Some(vec![full]),
"2H" | "2" => Some(vec![
R { x: 0.0, y: 0.0, width: 1.0, height: 0.5 },
R { x: 0.0, y: 0.5, width: 1.0, height: 0.5 },
]),
"2V" => Some(vec![
R { x: 0.0, y: 0.0, width: 0.5, height: 1.0 },
R { x: 0.5, y: 0.0, width: 0.5, height: 1.0 },
]),
"4" => Some(vec![
R { x: 0.0, y: 0.0, width: 0.5, height: 0.5 },
R { x: 0.5, y: 0.0, width: 0.5, height: 0.5 },
R { x: 0.0, y: 0.5, width: 0.5, height: 0.5 },
R { x: 0.5, y: 0.5, width: 0.5, height: 0.5 },
]),
_ => None,
};
match rects {
Some(rects) => {
let n = rects.len();
self.tabs[i].scene.set_model_tile_layout(rects);
self.tabs[i].scene.camera_generation += 1;
self.command_line
.push_output(&format!("VPORTS: {n} viewport(s)."));
}
None => {
self.command_line
.push_error("VPORTS: use SINGLE | 2H | 2V | 4.");
}
}
} else if sub.is_empty() {
// ── List existing viewports ──────────────────────────
let layout_block = scene.current_layout_block_handle_pub();