forked from 1b-agent/opencadstudio-upstream
perf(hash): swap std HashMap/HashSet for rustc-hash FxHash
Phase 4.1. Handle / u64 keys dominate the hot maps (block_defn, hatch / image / mesh caches, draw-depth map, viewport wire caches); the default SipHash is wasted work on integer keys. Alias the std types to rustc_hash::FxHashMap / FxHashSet crate-wide so every map and set — including the cross-module draw-depth map shared between scene and the GPU pipelines — uses the faster hasher consistently. Mechanical: no behavioural change. Constructors moved from ::new() to ::default() (Fx variants carry no RandomState). Build + 13 tests green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
1 parent
3098523b8d
commit
70702d063f
30 files changed
+102
-98
No files matched your search
@@ -93,7 +93,7 @@ impl Face3DGpu {
|
||||
face3d_wires: &[WireModel],
|
||||
all_wires: &[WireModel],
|
||||
keep_3d_mesh_fills: bool,
|
||||
depth_map: &std::collections::HashMap<u64, f32>,
|
||||
depth_map: &rustc_hash::FxHashMap<u64, f32>,
|
||||
) -> Self {
|
||||
let depth_of = |w: &WireModel| -> f32 {
|
||||
w.name
|
||||
|
||||
Reference in new issue
Block a user