fix(point): preserve relative marker sizing

Keep rendering, picking, block transforms, and plotted output on the
same viewport-relative PDSIZE geometry without overloading wire width
fields.
This commit is contained in:
Hakan Seven committed 2026-08-22 22:22:01 +03:00
1 parent c5fe70627a
commit 7293bec1b9
69 files changed
+823 -221

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@@ -85,6 +85,7 @@ impl CadCommand for DistCommand {
let p1 = self.first?;
// The preview wire is purely visual, so f32 vertices are fine here.
Some(WireModel {
point_marker: None,
taper_widths: Vec::new(),
world_width: 0.0,
depth_override: None,