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IMPORT: 3D Studio files
A .3ds file opens the 3D Studio Import window: the file's objects with their kind and material count, filtered by kind or name, checked one by one or all at once, where to put them on layers and what a mesh with several materials becomes. Checked meshes come in as polyface meshes on the chosen layers with materials made from the file's colours, cameras as named views; a mesh with several materials is split, given its first material, given none, or asked about on the command line. Automation drives the window with tds_import_dialog. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2335,6 +2335,8 @@ pub enum ModalKind {
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ImportFile,
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/// DGNIMPORT's DGN Import window.
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DgnImport,
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/// IMPORT's 3D Studio Import window.
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TdsImport,
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/// Web: a crash-recovery autosave snapshot newer than the drawing's last
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/// save awaits a restore/discard decision. Distinct from the corrupt-file
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/// `RecoveryPrompt` — nothing is wrong with the drawing itself.
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