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IMPORT: 3D Studio files
A .3ds file opens the 3D Studio Import window: the file's objects with their kind and material count, filtered by kind or name, checked one by one or all at once, where to put them on layers and what a mesh with several materials becomes. Checked meshes come in as polyface meshes on the chosen layers with materials made from the file's colours, cameras as named views; a mesh with several materials is split, given its first material, given none, or asked about on the command line. Automation drives the window with tds_import_dialog. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -2305,6 +2305,8 @@ pub enum CmdResult {
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ReturnPoint(DVec3),
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/// Import a DGN model (DGNIMPORT); ends the command.
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DgnImport(crate::modules::insert::dgn_import::DgnImportRequest),
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/// Import a 3D Studio file with every question answered; ends the command.
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TdsImport(crate::modules::insert::tds_import::TdsImportRequest),
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}
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/// What kind of value the active command is currently asking for. Drives
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