refactor(selection): split 31-field SelectionState into five sub-structs

SelectionState now holds view, gesture, input, menu and orbit sub-structs; all 450 access sites updated mechanically with no behavior change. Deletes three write-only dead fields (box_last, box_last_crossing, poly_last_crossing). Hand-rolled clears in commands and dim_viewport route through the new clear methods; bench fixture updated. Full suite: 1976 passed / 0 failed / 25 ignored.
This commit is contained in:
Karim Jerbi committed 2026-10-06 20:22:04 +01:00
1 parent 8c2cfa2c8f
commit 7aafd9c710
27 files changed
+512 -469

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@@ -2014,7 +2014,7 @@ impl OpenCADStudio {
#[cfg(not(target_arch = "wasm32"))]
let interaction_task = {
let wires = self.tabs[i].scene.hit_test_wires();
let screen_height = self.tabs[i].scene.selection.borrow().vp_size.1;
let screen_height = self.tabs[i].scene.selection.borrow().view.vp_size.1;
self.prepare_interaction_index_task(i, wires, screen_height)
.unwrap_or_else(Task::none)
};
@@ -5574,7 +5574,7 @@ impl OpenCADStudio {
/// canvas outside the sheet, matching Model-space plotting.
fn display_plot_window(&self) -> Option<(f64, f64, f64, f64)> {
let scene = &self.tabs[self.active_tab].scene;
let (canvas_w, canvas_h) = scene.selection.borrow().vp_size;
let (canvas_w, canvas_h) = scene.selection.borrow().view.vp_size;
let viewport = if scene.current_layout == "Model" {
scene.active_model_tile_bounds(canvas_w, canvas_h)
} else {