refactor(selection): split 31-field SelectionState into five sub-structs

SelectionState now holds view, gesture, input, menu and orbit sub-structs; all 450 access sites updated mechanically with no behavior change. Deletes three write-only dead fields (box_last, box_last_crossing, poly_last_crossing). Hand-rolled clears in commands and dim_viewport route through the new clear methods; bench fixture updated. Full suite: 1976 passed / 0 failed / 25 ignored.
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Karim Jerbi committed 2026-10-06 20:22:04 +01:00
1 parent 8c2cfa2c8f
commit 7aafd9c710
27 files changed
+512 -469

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@@ -281,7 +281,7 @@ impl Scene {
self.interim_wire = None;
// Drop any point-picked window marquee (STRETCH) so it doesn't linger
// after the command ends before the next mouse move. (#291)
self.selection.borrow_mut().preview_box = None;
self.selection.borrow_mut().gesture.preview_box = None;
}
pub fn wire_models_for(&self, handles: &[codec::Handle]) -> Vec<WireModel> {