forked from 1b-agent/opencadstudio-upstream
feat(model): 3D solid modelling tab — primitives + boolean ops
Rename the Home tab to "Draw" and add a Model tab beside it with two groups: - Model: BOX / CYLINDER / CONE / SPHERE / WEDGE / TORUS, placed with a footprint + height. Each is built as a real ACIS Solid3D (acadrust primitive builders) plus a truck B-rep, tessellated into the shaded mesh pipeline, with edge wires for picking + wireframe. - Design: UNION / SUBTRACT / INTERSECT via truck-shapeops. A session-only Scene.model_solids cache holds each solid's truck B-rep so the boolean tools can combine and chain them. Supersedes the old command-line BOX/SPHERE/CYLINDER (insert::solid3d_cmds keeps EXTRUDE/ REVOLVE/SWEEP/LOFT). Known limitations: booleans need solids created this session; curved ACIS primitives render in-session but not after reload (the SAT tessellator handles only planar caps); geometry assumes world_offset 0. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -20,6 +20,7 @@ image = { version = "0.25", default-features = false, features = ["png", "jpeg",
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rayon = "1"
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ureq = { version = "3", default-features = false, features = ["rustls"] }
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inventory = "0.3"
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truck-shapeops = "0.4"
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[target.'cfg(target_os = "windows")'.dependencies]
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windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_WindowsAndMessaging"] }
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