feat(ui): bulk layer on/off, lock, freeze, transparency + Ctrl+A (#236)

The Layer Manager already applied colour/linetype/lineweight in bulk;
extend that to the rest:

- Visibility, lock and freeze toggles now act on every selected layer, not
  just the clicked row. The clicked row's new state becomes the target for
  all. Transparency edits apply to the whole selection too.
- Clicking a linetype/lineweight combo on a row that is already part of a
  multi-selection no longer collapses the selection (the whole row is one
  mouse_area whose plain-click select would otherwise reset it), so those
  edits stay bulk.
- Ctrl/Cmd+A selects every layer row while the Layer Manager is open, and
  all drawing objects otherwise.

Two now-unused Scene layer-toggle helpers are removed (the handlers set the
flags directly and bump once).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-07-03 16:06:10 +03:00
1 parent 5e4e7c1020
commit 818638d3aa
5 files changed
+135 -63

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@@ -709,6 +709,22 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
Task::none()
}
/// Layers a Layer-manager row toggle (visibility / lock / freeze /
/// transparency) should affect: the whole multi-selection when the clicked
/// row is part of it, otherwise just the clicked row — so those toggles work
/// in bulk like the color / linetype / lineweight edits already do (#236).
pub(super) fn layer_row_action_targets(&self, i: usize, idx: usize) -> Vec<String> {
let Some(clicked) = self.tabs[i].layers.layers.get(idx).map(|l| l.name.clone()) else {
return Vec::new();
};
let selected = self.selected_layer_names(i);
if selected.iter().any(|n| n == &clicked) {
selected
} else {
vec![clicked]
}
}
/// Layer names for the current Layer-manager selection — every row in the
/// multi-selection, or the anchor row when the multi-set is empty. Bulk
/// property edits and deletion act on these.