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Cargo: codec aad7053, kernel 1a52eaf, graph 263de59; honour viewport clipping
Brings codec PRs #84 (cross-version visual styles, table styles, subentity managers), #88 (viewport clipping flag, DXF boundary handle), #89 (DXF viewport snap/twist in degrees) and #92 (field format codes, event updates). With #88 a viewport keeps a stored boundary whether or not clipping is on, so a linked boundary alone no longer means "clipped": rendering, paper picking, VPCLIP and the Clipped property check the clipping flag too, and VPCLIP / MVIEW Object and Polygon set it. Before, OCS never set the flag, so its clipped viewports opened rectangular elsewhere. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -507,7 +507,7 @@ impl Scene {
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[xmin as f64, ymin as f64], [xmax as f64, ymin as f64],
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[xmax as f64, ymax as f64], [xmin as f64, ymax as f64],
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]];
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if !self.images.is_empty() && !viewport.clip_boundary_handle.is_null() {
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if !self.images.is_empty() && crate::entities::viewport::is_clipped(viewport) {
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let boundary = self.clip_boundary_polygon(
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viewport.clip_boundary_handle, viewport.center.z as f32);
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if boundary.len() >= 3 {
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@@ -663,7 +663,7 @@ impl Scene {
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if hw.abs() < 1e-6 || hh.abs() < 1e-6 {
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return vec![];
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}
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let poly = if vp.clip_boundary_handle.is_null() {
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let poly = if !crate::entities::viewport::is_clipped(vp) {
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// Rectangular viewport → its own four corners (paper coords). These
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// map to full-rect NDC [-1, 1], a no-op mask over a render target
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// that already clips to the rectangle, but it keeps rect and
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