feat(mtext): structured editor with selection, copy, and visible bold

Rewrite the in-app MTEXT editor to run on acadrust's structured
MTextDocument model end-to-end: load via parse_mtext, edit a flat Cell
model, serialize via to_mtext_string. Retires the hand-rolled format-code
string handling, the parallel visible_spans parser, the composed_value
prefix, and the Edit-raw-code tab.

Selection and copy:
- double-click selects the word, triple-click selects all (click-counting)
- Ctrl+A selects all text
- Ctrl+C copies the selected text to the clipboard

Formatting:
- per-selection Bold/Italic/Underline/Overline/Strike/Case/Alignment
- Bold renders as a visibly thicker SDF pen, keyed (family, char, bold)
  through the whole text pipeline; the resolved style font name is stamped
  so the \f...|b1; code survives serialization
- per-selection font and color changes
- editor color dropdown reuses the Properties panel color selector

Global toolbar defaults (font/color/oblique/width/tracking) fold onto the
document as real span properties instead of a leading code prefix; a
trailing empty paragraph is preserved so Enter at the end keeps its line.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-07-11 20:18:50 +03:00
1 parent 4bc196affd
commit 8ed10ceb2a
17 files changed
+718 -405

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+11 -9
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@@ -43,6 +43,7 @@ pub fn layout_glyph_quads(
oblique_angle: f32,
tracking: f32,
font_name: &str,
bold: bool,
text: &str,
) -> Vec<GlyphQuad> {
if text.is_empty() || height <= 0.0 {
@@ -129,7 +130,7 @@ pub fn layout_glyph_quads(
continue;
}
};
match atlas.get_or_insert(font_name, ch) {
match atlas.get_or_insert(font_name, ch, bold) {
Some(e) => {
let (lo, hi) = (e.plane_min, e.plane_max);
quads.push(GlyphQuad {
@@ -195,7 +196,7 @@ mod tests {
#[test]
fn glyphs_advance_rightward() {
let mut atlas = GlyphAtlas::new(512, 512);
let quads = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "AA");
let quads = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "AA");
assert_eq!(quads.len(), 2, "two inked glyphs -> two quads");
assert!(
center(&quads[1])[0] > center(&quads[0])[0],
@@ -213,8 +214,8 @@ mod tests {
#[test]
fn space_emits_no_quad_but_advances() {
let mut atlas = GlyphAtlas::new(512, 512);
let ab = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "AA");
let a_sp_a = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "A A");
let ab = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "AA");
let a_sp_a = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "A A");
assert_eq!(a_sp_a.len(), 2, "space produces no quad");
assert!(
center(&a_sp_a[1])[0] > center(&ab[1])[0],
@@ -228,7 +229,7 @@ mod tests {
// Use the baseline advance direction (glyph0 -> glyph1), which is +x when
// flat and swings to +y after a 90° turn — independent of where a single
// glyph's box centre sits within the cap height.
let flat = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "AA");
let flat = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "AA");
let turned = layout_glyph_quads(
&mut atlas,
10.0,
@@ -237,6 +238,7 @@ mod tests {
0.0,
1.0,
"txt",
false,
"AA",
);
let adv = |qs: &[GlyphQuad]| {
@@ -252,8 +254,8 @@ mod tests {
#[test]
fn taller_text_makes_bigger_quads() {
let mut atlas = GlyphAtlas::new(512, 512);
let small = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "A");
let big = layout_glyph_quads(&mut atlas, 20.0, 0.0, 1.0, 0.0, 1.0, "txt", "A");
let small = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "A");
let big = layout_glyph_quads(&mut atlas, 20.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "A");
let extent = |q: &GlyphQuad| {
let (mut lo, mut hi) = ([f32::MAX; 2], [f32::MIN; 2]);
for p in &q.corners {
@@ -274,9 +276,9 @@ mod tests {
#[test]
fn underline_emits_an_extra_solid_quad() {
let mut atlas = GlyphAtlas::new(512, 512);
let plain = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "AB");
let plain = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "AB");
// `\L…\l` underlines the run — same glyph quads plus one decoration quad.
let under = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", "\\LAB\\l");
let under = layout_glyph_quads(&mut atlas, 10.0, 0.0, 1.0, 0.0, 1.0, "txt", false, "\\LAB\\l");
assert_eq!(under.len(), plain.len() + 1, "underline adds one quad");
// The decoration quad samples the atlas's solid texel (degenerate UV).
let deco = under.last().unwrap();