feat(tess): use angular sampling

Route curve, hatch, sweep, loft, surface, edge, and isoline tessellation through the shared kernel policy.
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Hakan Seven committed 2026-08-10 12:12:16 +03:00
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commit 96be8214f9
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@@ -4,7 +4,7 @@
// EntityType
// ↓ acad_to_render::convert()
// RenderEntity { object: RenderObject, snap_pts, tangent_geoms, key_vertices }
// ↓ curve_tol::tessellate_*()
// ↓
// RenderObject::Lines → WireModel
// RenderObject::Dot → WireModel (a dot sized in pixels)
// RenderObject::Text → WireModel (glyph strokes) + SDF quads