style: apply cargo fmt across workspace

This commit is contained in:
Karim Jerbi committed 2026-10-11 03:14:29 +01:00
1 parent 85710e5454
commit 9cf9ff2c5c
531 files changed
+57740 -33906

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+20 -16
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@@ -16,9 +16,7 @@ use codec::types::{Vector2, Vector3};
use codec::{CadDocument, EntityType, Handle};
use harness::BenchmarkRunner;
use OpenCADStudio::modules::draw::modify::explode::{
apply_explode_replacements, explode_batch,
};
use OpenCADStudio::modules::draw::modify::explode::{apply_explode_replacements, explode_batch};
use OpenCADStudio::modules::draw::modify::flatten;
use OpenCADStudio::scene::Scene;
@@ -79,10 +77,8 @@ fn push_fixture_entities(doc: &mut CadDocument, quick: bool) -> Vec<Handle> {
let mut pl = LwPolyline::new();
pl.vertices = (0..VERTS_PER_POLYLINE)
.map(|k| {
let mut v = LwVertex::new(Vector2::new(
base + k as f64 * 2.0,
(k % 5) as f64 * 0.75,
));
let mut v =
LwVertex::new(Vector2::new(base + k as f64 * 2.0, (k % 5) as f64 * 0.75));
if k % 2 == 1 {
v.bulge = 0.5;
}
@@ -101,13 +97,13 @@ fn push_fixture_entities(doc: &mut CadDocument, quick: bool) -> Vec<Handle> {
for i in 0..n_dim {
let x = (i % 100) as f64 * 12.0;
let y = (i / 100) as f64 * 12.0;
let mut d = DimensionLinear::new(
Vector3::new(x, y, 0.0),
Vector3::new(x + 10.0, y, 0.0),
);
let mut d = DimensionLinear::new(Vector3::new(x, y, 0.0), Vector3::new(x + 10.0, y, 0.0));
d.definition_point = Vector3::new(x + 5.0, y + 3.0, 0.0);
d.base.text_middle_point = Vector3::new(x + 5.0, y + 4.0, 0.0);
handles.push(doc.add_entity(EntityType::Dimension(Dimension::Linear(d))).unwrap());
handles.push(
doc.add_entity(EntityType::Dimension(Dimension::Linear(d)))
.unwrap(),
);
}
for i in 0..n_ml {
@@ -121,7 +117,10 @@ fn push_fixture_entities(doc: &mut CadDocument, quick: bool) -> Vec<Handle> {
Vector3::new(x + 8.0, y + 8.0, 0.0),
Vector3::new(x + 12.0, y + 8.0, 0.0),
];
handles.push(doc.add_entity(EntityType::MLine(MLine::from_points(&pts))).unwrap());
handles.push(
doc.add_entity(EntityType::MLine(MLine::from_points(&pts)))
.unwrap(),
);
}
handles
@@ -274,7 +273,8 @@ fn push_flatten_fixture(doc: &mut CadDocument, quick: bool) -> Vec<Handle> {
handles.push(doc.add_entity(EntityType::Line(line)).unwrap());
}
for i in 0..n_circle {
let mut c = Circle::from_center_radius(Vector3::new(i as f64, 0.0, 1.0 + (i % 3) as f64), 2.0);
let mut c =
Circle::from_center_radius(Vector3::new(i as f64, 0.0, 1.0 + (i % 3) as f64), 2.0);
if i % 2 == 1 {
c.normal = Vector3::new(0.0, 0.6, 0.8); // tilted → ellipse
}
@@ -296,7 +296,8 @@ fn push_flatten_fixture(doc: &mut CadDocument, quick: bool) -> Vec<Handle> {
let mut pl = Polyline2D::new();
pl.elevation = 3.0 + (i % 5) as f64;
for k in 0..6 {
pl.vertices.push(Vertex2D::new(Vector3::new(k as f64, i as f64, 0.0)));
pl.vertices
.push(Vertex2D::new(Vector3::new(k as f64, i as f64, 0.0)));
}
handles.push(doc.add_entity(EntityType::Polyline2D(pl)).unwrap());
}
@@ -321,7 +322,10 @@ fn push_flatten_fixture(doc: &mut CadDocument, quick: bool) -> Vec<Handle> {
handles.push(doc.add_entity(EntityType::Solid(s)).unwrap());
}
for i in 0..n_ray {
let r = Ray::new(Vector3::new(i as f64, 0.0, 5.0), Vector3::new(0.0, 0.0, 1.0));
let r = Ray::new(
Vector3::new(i as f64, 0.0, 5.0),
Vector3::new(0.0, 0.0, 1.0),
);
handles.push(doc.add_entity(EntityType::Ray(r)).unwrap());
}
for i in 0..n_flat {