style: apply cargo fmt across workspace

This commit is contained in:
Karim Jerbi committed 2026-10-11 03:14:29 +01:00
1 parent 85710e5454
commit 9cf9ff2c5c
531 files changed
+57740 -33906

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+13 -15
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@@ -1,6 +1,6 @@
use codec::{EntityType, Handle};
use kernel::space::Plane;
use glam::DVec3;
use kernel::space::Plane;
use crate::command::{CadCommand, CmdOption, CmdResult, SelectionEntity, WorkingPlane};
use crate::scene::model::wire_model::WireModel;
@@ -49,7 +49,11 @@ impl SliceCommand {
preview_center: DVec3,
preview_radius: f64,
) -> Self {
let step = if targets.is_empty() { Step::Targets } else { Step::FirstPoint };
let step = if targets.is_empty() {
Step::Targets
} else {
Step::FirstPoint
};
Self {
step,
targets,
@@ -98,8 +102,7 @@ impl SliceCommand {
) {
return None;
}
crate::scene::model::presspull_model::profile_geometry(entity)
.map(|(plane, _, _)| plane)
crate::scene::model::presspull_model::profile_geometry(entity).map(|(plane, _, _)| plane)
}
fn finish_surface(&mut self, keep_point: Option<DVec3>) -> CmdResult {
@@ -314,7 +317,10 @@ impl CadCommand for SliceCommand {
}
fn point_step_accepts_keywords(&self) -> bool {
matches!(self.step, Step::FirstPoint | Step::Side(_) | Step::SurfaceSide)
matches!(
self.step,
Step::FirstPoint | Step::Side(_) | Step::SurfaceSide
)
}
fn is_selection_gathering(&self) -> bool {
@@ -438,11 +444,7 @@ impl CadCommand for SliceCommand {
_ => None,
};
if let Some(plane) = plane {
wires.extend(plane_grid(
plane,
self.preview_center,
self.preview_radius,
));
wires.extend(plane_grid(plane, self.preview_center, self.preview_radius));
}
wires
}
@@ -470,11 +472,7 @@ fn planar_body_plane(body: &kernel::brep::Body) -> Option<Plane> {
fn plane_grid(plane: Plane, centre: DVec3, radius: f64) -> Vec<WireModel> {
let normal = DVec3::from_array(plane.normal().unwrap_or([0.0, 0.0, 1.0]));
let projected = centre
- normal
* plane
.distance_to(centre.to_array())
.unwrap_or_default();
let projected = centre - normal * plane.distance_to(centre.to_array()).unwrap_or_default();
let x = DVec3::from_array(plane.x_axis);
let y = DVec3::from_array(plane.y_axis);
let color = [0.2, 0.55, 1.0, 1.0];