style: apply cargo fmt across workspace

This commit is contained in:
Karim Jerbi committed 2026-10-11 03:14:29 +01:00
1 parent 85710e5454
commit 9cf9ff2c5c
531 files changed
+57740 -33906

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+20 -29
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@@ -43,10 +43,9 @@ impl Scene {
}
}
AreaPreviewSource::Boundary(boundary) => {
if let Some(model) = Self::area_preview_hatch(
std::slice::from_ref(boundary),
region.subtract,
) {
if let Some(model) =
Self::area_preview_hatch(std::slice::from_ref(boundary), region.subtract)
{
models.push(model);
}
}
@@ -67,11 +66,8 @@ impl Scene {
return;
}
let direct_boundary = crate::scene::project::clip_boundary_polygon_for_document(
&self.document,
handle,
0.0,
);
let direct_boundary =
crate::scene::project::clip_boundary_polygon_for_document(&self.document, handle, 0.0);
let mut rings = if direct_boundary.len() >= 3 {
vec![direct_boundary
.into_iter()
@@ -110,12 +106,18 @@ impl Scene {
fn push_area_preview_ring(rings: &mut Vec<Vec<[f64; 2]>>, ring: &mut Vec<[f64; 2]>) {
if ring.len() >= 3 {
let min_x = ring.iter().map(|point| point[0]).fold(f64::INFINITY, f64::min);
let min_x = ring
.iter()
.map(|point| point[0])
.fold(f64::INFINITY, f64::min);
let max_x = ring
.iter()
.map(|point| point[0])
.fold(f64::NEG_INFINITY, f64::max);
let min_y = ring.iter().map(|point| point[1]).fold(f64::INFINITY, f64::min);
let min_y = ring
.iter()
.map(|point| point[1])
.fold(f64::INFINITY, f64::min);
let max_y = ring
.iter()
.map(|point| point[1])
@@ -221,8 +223,7 @@ impl Scene {
if let EntityType::Hatch(hatch) = entity {
if let Some(background) = crate::entities::hatch::background_color(hatch) {
let mut backdrop = model.clone();
backdrop.pattern =
crate::scene::model::hatch_model::HatchPattern::Solid;
backdrop.pattern = crate::scene::model::hatch_model::HatchPattern::Solid;
let (background_color, background_aci) = match background {
codec::types::Color::ByLayer => {
let layer = self.document.layers.get(&hatch.common.layer);
@@ -243,15 +244,12 @@ impl Scene {
}
codec::types::Color::ByBlock => (style.0, style.4),
codec::types::Color::Index(index) => (
crate::scene::convert::tess_util::aci_to_rgba(
&codec::types::Color::Index(index),
),
crate::scene::convert::tess_util::aci_to_rgba(&codec::types::Color::Index(
index,
)),
index,
),
other => (
crate::scene::convert::tess_util::aci_to_rgba(&other),
0,
),
other => (crate::scene::convert::tess_util::aci_to_rgba(&other), 0),
};
backdrop.color = background_color;
backdrop.aci = background_aci;
@@ -294,9 +292,7 @@ impl Scene {
// show the shape following the cursor. Build a live boundary
// from the current HatchModel — `apply_grip` keeps it in
// step, so the preview tracks a dragged grip in real time.
Some(EntityType::Hatch(_)) => {
self.hatch_outline_wire(*h).into_iter().collect()
}
Some(EntityType::Hatch(_)) => self.hatch_outline_wire(*h).into_iter().collect(),
Some(e) => self.tessellate_one(e),
None => Vec::new(),
}
@@ -390,12 +386,7 @@ impl Scene {
if pts.len() < 2 {
return None;
}
let mut wire = WireModel::solid_f64(
handle.value().to_string(),
pts,
m.color,
false,
);
let mut wire = WireModel::solid_f64(handle.value().to_string(), pts, m.color, false);
wire.aci = m.aci;
wire.line_weight_px = m.line_weight_px;
Some(wire)