chore: drop dead scene/IO helpers + simplify XATTACH command state

* helpers::wcs_to_ucs — UCS inverse transform with zero call sites.
* scene::Scene::compute_and_set_world_offset — never called; the load
  path uses the free function `compute_world_offset` directly.
* tessellate::tessellate_mesh — never called; mesh tessellation goes
  through `solid3d_tess`, not the truck Shell/Solid path.
* truck_tess::tess_to_mesh_model — orphaned with tessellate_mesh's
  removal.
* MeshModel::WHITE / MeshModel::SELECTED — only used by the removed
  tessellate_mesh.
* xattach::Step::FilePath variant — never constructed; XATTACH always
  enters through `with_path` after the file picker. Replaced the Step
  enum + prefilled_path field with flat `path` / `block_name` fields
  and dropped the unreachable text-input flow.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.7 committed 2026-05-16 00:10:20 +03:00
1 parent 22543e4f97
commit a1ed87da3d
7 files changed
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@@ -67,7 +67,6 @@ pub struct PlotStyleTable {
impl PlotStyleTable {
/// Create an identity CTB table (no overrides for any color).
#[allow(dead_code)]
pub fn identity(name: impl Into<String>) -> Self {
PlotStyleTable {
name: name.into(),