forked from 1b-agent/opencadstudio-upstream
chore: drop dead scene/IO helpers + simplify XATTACH command state
* helpers::wcs_to_ucs — UCS inverse transform with zero call sites. * scene::Scene::compute_and_set_world_offset — never called; the load path uses the free function `compute_world_offset` directly. * tessellate::tessellate_mesh — never called; mesh tessellation goes through `solid3d_tess`, not the truck Shell/Solid path. * truck_tess::tess_to_mesh_model — orphaned with tessellate_mesh's removal. * MeshModel::WHITE / MeshModel::SELECTED — only used by the removed tessellate_mesh. * xattach::Step::FilePath variant — never constructed; XATTACH always enters through `with_path` after the file picker. Replaced the Step enum + prefilled_path field with flat `path` / `block_name` fields and dropped the unreachable text-input flow. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -21,12 +21,6 @@ pub struct MeshModel {
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pub selected: bool,
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}
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impl MeshModel {
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#[allow(dead_code)]
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pub const WHITE: [f32; 4] = [1.00, 1.00, 1.00, 1.0];
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pub const SELECTED: [f32; 4] = [0.15, 0.55, 1.00, 1.0];
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}
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/// Bundle of mesh tessellations at different sampling densities, picked
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/// per frame by the render pipeline based on the projected pixel size of
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/// `world_aabb`. Phase 3.4 LOD ladder:
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