forked from 1b-agent/opencadstudio-upstream
refactor: group ui/ statusbar and window subdirs
Continue tidying the flat ui/ root: - ui/statusbar/: statusbar.rs becomes statusbar/mod.rs (its crate::ui::statusbar::* paths are preserved) and absorbs statusbar_config.rs + statusbar_menu.rs. - ui/window/: the standalone manager/dialog windows move here — about, layout_manager, page_setup, plugin_manager, shortcuts, layers, update_notice, open_progress. The crate::ui::LayerPanel re-export is repointed so callers are unchanged. Call sites repointed to the new paths; no compat re-exports beyond the existing LayerPanel one. ui/ root drops from 21 to 10 flat files with five subdirs (ribbon, style, popup, statusbar, window). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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//! Layout Manager window — fills the entire OS window.
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use crate::app::Message;
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use iced::widget::{button, column, container, row, scrollable, text, text_input, Space};
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use iced::{Background, Border, Color, Element, Fill, Theme};
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const TB: Color = Color {
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r: 0.13,
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g: 0.13,
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b: 0.13,
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a: 1.0,
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};
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const BG: Color = Color {
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r: 0.15,
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g: 0.15,
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b: 0.15,
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a: 1.0,
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};
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const BORDER: Color = Color {
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r: 0.35,
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g: 0.35,
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b: 0.35,
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a: 1.0,
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};
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const TEXT: Color = Color {
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r: 0.88,
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g: 0.88,
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b: 0.88,
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a: 1.0,
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};
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const DIM: Color = Color {
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r: 0.55,
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g: 0.55,
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b: 0.55,
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a: 1.0,
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};
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const ACCENT: Color = Color {
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r: 0.25,
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g: 0.50,
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b: 0.85,
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a: 1.0,
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};
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const ACTIVE: Color = Color {
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r: 0.20,
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g: 0.40,
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b: 0.70,
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a: 1.0,
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};
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const FIELD: Color = Color {
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r: 0.10,
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g: 0.10,
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b: 0.10,
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a: 1.0,
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};
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const LIST: Color = Color {
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r: 0.12,
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g: 0.12,
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b: 0.12,
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a: 1.0,
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};
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const WARN: Color = Color {
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r: 0.80,
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g: 0.35,
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b: 0.25,
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a: 1.0,
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};
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fn btn_s(accent: bool) -> impl Fn(&Theme, button::Status) -> button::Style {
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move |_: &Theme, st| button::Style {
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background: Some(Background::Color(match (accent, st) {
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(true, button::Status::Hovered | button::Status::Pressed) => Color {
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r: 0.20,
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g: 0.42,
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b: 0.72,
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a: 1.0,
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},
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(false, button::Status::Hovered | button::Status::Pressed) => Color {
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r: 0.28,
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g: 0.28,
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b: 0.28,
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a: 1.0,
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},
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(true, _) => ACCENT,
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_ => Color {
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r: 0.22,
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g: 0.22,
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b: 0.22,
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a: 1.0,
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},
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})),
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text_color: TEXT,
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border: Border {
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color: BORDER,
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width: 1.0,
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radius: 4.0.into(),
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},
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..Default::default()
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}
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}
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fn list_item(active: bool) -> impl Fn(&Theme, button::Status) -> button::Style {
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move |_: &Theme, st| button::Style {
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background: Some(Background::Color(match (active, st) {
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(true, _) => ACTIVE,
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(false, button::Status::Hovered | button::Status::Pressed) => Color {
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r: 0.26,
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g: 0.26,
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b: 0.26,
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a: 1.0,
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},
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_ => Color::TRANSPARENT,
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})),
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text_color: TEXT,
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..Default::default()
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}
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}
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fn field_style(_: &Theme, _: text_input::Status) -> text_input::Style {
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text_input::Style {
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background: Background::Color(FIELD),
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border: Border {
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color: BORDER,
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width: 1.0,
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radius: 3.0.into(),
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},
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icon: TEXT,
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placeholder: DIM,
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value: TEXT,
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selection: ACCENT,
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}
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}
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fn hdivider<'a>() -> Element<'a, Message> {
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container(Space::new().width(Fill).height(1))
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.width(Fill)
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.height(1)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(BORDER)),
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..Default::default()
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})
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.into()
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}
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fn vsep<'a>() -> Element<'a, Message> {
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container(Space::new().width(1).height(Fill))
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.width(1)
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.height(Fill)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(BORDER)),
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..Default::default()
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})
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.into()
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}
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pub fn view_window<'a>(
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layouts: Vec<String>,
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selected: &'a str,
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rename_buf: &'a str,
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current: String,
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) -> Element<'a, Message> {
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let is_model = selected == "Model";
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// ── Toolbar ───────────────────────────────────────────────────────────
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let toolbar = container(
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row![
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button(text("New Layout").size(11))
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.on_press(Message::LayoutManagerNew)
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.style(btn_s(false))
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.padding([4, 10]),
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button(text("Delete").size(11))
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.on_press(Message::LayoutManagerDelete)
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.style(move |_: &Theme, st| button::Style {
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background: Some(Background::Color(match st {
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button::Status::Hovered | button::Status::Pressed => Color {
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r: 0.60,
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g: 0.20,
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b: 0.18,
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a: 1.0
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},
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_ => Color {
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r: 0.22,
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g: 0.22,
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b: 0.22,
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a: 1.0
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},
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})),
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text_color: if is_model { DIM } else { WARN },
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border: Border {
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color: BORDER,
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width: 1.0,
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radius: 4.0.into()
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},
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..Default::default()
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})
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.padding([4, 10]),
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Space::new().width(Fill),
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button(
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row![
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crate::ui::icons::tinted(crate::ui::icons::TRI_LEFT_B, 9.0, Color::WHITE),
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text("Move Left").size(11),
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]
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.spacing(4)
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.align_y(iced::Center),
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)
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.on_press(Message::LayoutManagerMoveLeft)
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.style(btn_s(false))
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.padding([4, 8]),
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button(
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row![
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text("Move Right").size(11),
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crate::ui::icons::arrow_right(9.0, Color::WHITE),
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]
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.spacing(4)
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.align_y(iced::Center),
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)
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.on_press(Message::LayoutManagerMoveRight)
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.style(btn_s(false))
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.padding([4, 8]),
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button(text("Set Current").size(11))
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.on_press(Message::LayoutManagerSetCurrent)
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.style(btn_s(true))
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.padding([4, 10]),
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]
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.spacing(4)
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.align_y(iced::Center),
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)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(TB)),
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..Default::default()
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})
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.width(Fill)
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.padding([5, 8]);
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// ── Left: Layout list ─────────────────────────────────────────────────
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let list_items: Vec<Element<'_, Message>> = layouts
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.iter()
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.map(|name| {
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let is_sel = name.as_str() == selected;
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let is_cur = name.as_str() == current.as_str();
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let mut item_row = row![text(name.clone()).size(12)]
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.spacing(5)
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.align_y(iced::Center);
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if is_cur {
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item_row = item_row.push(crate::ui::icons::tinted(
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crate::ui::icons::TRI_LEFT_B,
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8.0,
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Color::WHITE,
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));
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}
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button(item_row)
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.on_press(Message::LayoutManagerSelect(name.clone()))
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.style(list_item(is_sel))
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.padding([5, 10])
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.width(Fill)
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.into()
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})
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.collect();
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let layout_list = container(
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column![
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text("Layouts").size(10).color(DIM),
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container(scrollable(column(list_items).spacing(2)).height(Fill))
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(LIST)),
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border: Border {
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color: BORDER,
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width: 1.0,
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radius: 3.0.into()
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},
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..Default::default()
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})
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.width(Fill)
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.height(Fill)
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.padding(2),
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]
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.spacing(4)
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.height(Fill),
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)
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.width(220)
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.height(Fill)
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.padding(iced::Padding {
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top: 12.0,
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right: 8.0,
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bottom: 12.0,
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left: 12.0,
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});
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// ── Right: Details + rename ───────────────────────────────────────────
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let details = container(
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column![
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text(if is_model {
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"Model Space"
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} else {
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"Paper Space Layout"
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})
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.size(13)
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.color(TEXT),
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Space::new().height(8),
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row![
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text("Name:").size(11).color(DIM).width(80),
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text(selected).size(11),
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]
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.spacing(8)
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.align_y(iced::Center),
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row![
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text("Status:").size(11).color(DIM).width(80),
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text(if selected == current.as_str() {
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"Active"
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} else {
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"Inactive"
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})
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.size(11)
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.color(if selected == current.as_str() {
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ACCENT
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} else {
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DIM
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}),
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]
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.spacing(8)
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.align_y(iced::Center),
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Space::new().height(16),
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text("Rename").size(10).color(DIM),
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row![
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text_input("New name…", rename_buf)
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.on_input(Message::LayoutManagerRenameBuf)
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.on_submit(Message::LayoutManagerRenameCommit)
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.style(field_style)
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.size(11)
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.padding([4, 8]),
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button(text("OK").size(11))
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.on_press(Message::LayoutManagerRenameCommit)
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.style(btn_s(true))
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.padding([4, 10]),
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]
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.spacing(6)
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.align_y(iced::Center),
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]
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.spacing(8),
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)
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.width(Fill)
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.padding([12, 12]);
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let body = row![layout_list, vsep(), details].height(Fill);
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container(column![toolbar, hdivider(), body].spacing(0))
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(BG)),
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..Default::default()
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})
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.width(Fill)
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.height(Fill)
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.into()
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}
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