forked from 1b-agent/opencadstudio-upstream
refactor(properties): entity property groups return Vec<PropSection>
Groundwork for making the Properties panel conform to the per-entity group/row spec (PROPERTIES.md). The panel already renders a Vec of sections, but each entity could only express a single geometry section. Change PropertyEditable::geometry_properties (and the EntityTypeOps enum dispatch) to return Vec<PropSection>, update the two impl macros, and flatten in properties_sectioned so the panel shows [General] + the entity's groups. Every entity builder is wrapped to return its existing section as a one-element Vec — pure mechanical change, no rows or titles altered, panel output identical. Enables Phase 2: rewriting each entity's groups/rows to match the spec. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -57,7 +57,7 @@ fn base_props(base: &DimensionBase) -> Vec<crate::scene::model::object::Property
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]
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}
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fn properties(dim: &Dimension) -> PropSection {
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fn properties(dim: &Dimension) -> Vec<PropSection> {
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let mut props = base_props(dim.base());
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match dim {
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Dimension::Aligned(d) => {
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@@ -129,10 +129,10 @@ fn properties(dim: &Dimension) -> PropSection {
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));
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}
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}
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PropSection {
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vec![PropSection {
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title: "Geometry".into(),
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props,
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}
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}]
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}
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fn linear_like_props(
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@@ -579,7 +579,7 @@ fn mirror_point(p: &mut acadrust::types::Vector3, p1: DVec3, p2: DVec3) {
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}
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impl PropertyEditable for Dimension {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
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properties(self)
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}
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