feat(polyline): smooth per-segment taper for varying-width wide polylines

A wide polyline with per-vertex varying widths rendered at its widest edge
(uniform-width ones were already exact). Draw the true taper instead.

`WireModel.taper_widths` carries a per-point full band width. The wire
instance (native slim + web fat) gains per-endpoint `world_hw_a/b`, and both
wire shaders interpolate `mix(hw_a, hw_b, which_end)` so each segment's band
narrows/widens linearly — depth-tested, and the linetype dash still applies.

Alignment (widths must match the tessellated points) is solved by building
both together: a new `TruckObject::TaperedLines(points, widths)`, filled by
`common::tapered_band_points` (straight = endpoints, arc = 16 samples with the
width lerped along it). to_truck routes a varying-width polyline here —
LwPolyline before the PLINEGEN split, Polyline2D at its return — while a
uniform-width one keeps the constant-band Contour path unchanged. `world_width`
stays the widest edge as the PDF-stroke + zoom-floor fallback.

Blocks fall back to the constant-widest band (`LocalWire` carries no
taper_widths).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-07-20 16:36:06 +03:00
1 parent a8aece1909
commit b3016ca892
48 files changed
+322 -7

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+2
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@@ -186,6 +186,7 @@ impl CadCommand for AlignedDimensionCommand {
let p1 = p1.as_vec3();
let p2 = p2.as_vec3();
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
@@ -238,6 +239,7 @@ fn preview_aligned(p1: DVec3, p2: DVec3, dim_pt: DVec3) -> WireModel {
let d1 = d1.as_vec3();
let d2 = d2.as_vec3();
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -130,6 +130,7 @@ fn v3(pt: DVec3) -> Vector3 {
fn preview_wire(points: Vec<Vec3>) -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -180,6 +180,7 @@ fn v3(p: DVec3) -> Vector3 {
fn preview_line(a: Vec3, b: Vec3) -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -179,6 +179,7 @@ impl CadCommand for DimBaselineCommand {
let dim_line_pt2 = dim_line_pt2.as_vec3();
let pt = pt.as_vec3();
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -159,6 +159,7 @@ impl CadCommand for DimContinueCommand {
let dim_line_pt = p1 + perp * (dim_line_perp - p1.dot(perp));
let dim_line_pt2 = pt + perp * (dim_line_perp - pt.dot(perp));
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -85,6 +85,7 @@ impl CadCommand for DimJogLineCommand {
}
let d = 0.3_f32;
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -100,6 +100,7 @@ impl CadCommand for DimTeditCommand {
}
let d = 0.2_f32;
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -163,6 +163,7 @@ fn preview_wire(pts: &[Vec3]) -> WireModel {
points.push([w2.x, w2.y, w2.z]);
}
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -218,6 +218,7 @@ fn v3(pt: DVec3) -> Vector3 {
fn preview_wire(points: Vec<DVec3>) -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -150,6 +150,7 @@ fn preview_wire(pts: &[Vec3]) -> WireModel {
points.push([w2.x, w2.y, w2.z]);
}
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -458,6 +458,7 @@ impl CadCommand for MLeaderCollectCommand {
fn preview_wire(pts: &[Vec3]) -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -121,6 +121,7 @@ fn ordinate_elbow(feature: DVec3, leader: DVec3, is_x: bool) -> DVec3 {
fn preview_wire(points: Vec<Vec3>) -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -90,6 +90,7 @@ impl CadCommand for QdimCommand {
}
let d = 0.5_f32;
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -185,6 +185,7 @@ fn v3(pt: DVec3) -> Vector3 {
fn preview_wire(points: Vec<Vec3>) -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -139,6 +139,7 @@ impl CadCommand for TableCommand {
let y = pt.y;
let z = pt.z;
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),
+1
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@@ -84,6 +84,7 @@ impl CadCommand for ToleranceCommand {
}
let d = 0.15_f32;
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
fill_is_3d: false,
pick_tris: Vec::new(),