forked from 1b-agent/opencadstudio-upstream
feat(polyline): smooth per-segment taper for varying-width wide polylines
A wide polyline with per-vertex varying widths rendered at its widest edge (uniform-width ones were already exact). Draw the true taper instead. `WireModel.taper_widths` carries a per-point full band width. The wire instance (native slim + web fat) gains per-endpoint `world_hw_a/b`, and both wire shaders interpolate `mix(hw_a, hw_b, which_end)` so each segment's band narrows/widens linearly — depth-tested, and the linetype dash still applies. Alignment (widths must match the tessellated points) is solved by building both together: a new `TruckObject::TaperedLines(points, widths)`, filled by `common::tapered_band_points` (straight = endpoints, arc = 16 samples with the width lerped along it). to_truck routes a varying-width polyline here — LwPolyline before the PLINEGEN split, Polyline2D at its return — while a uniform-width one keeps the constant-band Contour path unchanged. `world_width` stays the widest edge as the PDF-stroke + zoom-floor fallback. Blocks fall back to the constant-widest band (`LocalWire` carries no taper_widths). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -159,6 +159,7 @@ impl CadCommand for DimContinueCommand {
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let dim_line_pt = p1 + perp * (dim_line_perp - p1.dot(perp));
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let dim_line_pt2 = pt + perp * (dim_line_perp - pt.dot(perp));
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Some(WireModel {
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taper_widths: Vec::new(),
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world_width: 0.0,
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fill_is_3d: false,
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pick_tris: Vec::new(),
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