forked from 1b-agent/opencadstudio-upstream
refactor(tess): rename LegacyTess → FallbackTess
The trait isn't deprecating anything — it carries the path entities take when they're not covered by the truck topology pipeline (Viewport, Insert, Hatch outline, Ole2Frame). "Fallback" names the purpose; "Legacy" implied retirement that isn't actually on the roadmap. Same rename for LegacyGeometry → FallbackGeometry, legacy_geometry() → fallback_geometry(). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -3,9 +3,9 @@ use glam::Vec3;
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use crate::command::EntityTransform;
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use crate::entities::common::{diamond_grip, edit_prop as edit, parse_f64, ro_prop as ro};
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use crate::entities::traits::{Grippable, LegacyTess, PropertyEditable, Transformable};
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use crate::entities::traits::{Grippable, FallbackTess, PropertyEditable, Transformable};
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use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::tess_util::{arc_segments, arc_signed_span, wire_chord_tol, LegacyGeometry};
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use crate::scene::tess_util::{arc_segments, arc_signed_span, wire_chord_tol, FallbackGeometry};
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use crate::scene::wire_model::SnapHint;
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fn properties(h: &Hatch) -> PropSection {
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@@ -350,8 +350,8 @@ impl Grippable for Hatch {
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}
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}
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impl LegacyTess for Hatch {
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fn legacy_geometry(&self, world_offset: [f64; 3]) -> LegacyGeometry {
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impl FallbackTess for Hatch {
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fn fallback_geometry(&self, world_offset: [f64; 3]) -> FallbackGeometry {
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let [ox, oy, oz] = world_offset;
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let normal = (self.normal.x, self.normal.y, self.normal.z);
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// Convert a 2D OCS hatch boundary point to WCS, then subtract world_offset.
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